Board index » SDC Worlds » Heroes Unlimited™

 


Post new topic Reply to topic
Author Message
Offline
Unread postPosted: Thu Dec 22, 2005 10:54 pm
  

User avatar
OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7692
Location: Indianapolis
Comment: PROUDLY Not a member of the "Cabal of 24"
  • Multiple Selves
  • Mirror Mastery - PU1
  • Energy Doppleganger - PU1

For this The Main form will be known as "Alpha"

15th level mutant
Alpha makes a Mirror Copy and an Energy Doppleganger
Alpha then makes 15 copies via Multiple Selves. The Mirror of Alpha makes an Energy Doppleganger. (We are now 19 strong)

Now the Multiple Selves only have Mirror Mastery and Energy Doppleganger. Each Multiple makes an Energy Dopple Ganger (thats 15 more bring us to 34) The each Multiple Self also makes a Mirror Image (another 15 making us 49). Each Mirror Image (15) makes an Energy Doppleganger bringing us to 64)

Alpha
15 Multiple Selves
16 Mirror Images
32 Energy Dopplegangers

Completely book legal.

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
Palladium Books 2015 Robotech RPG Tactics Tournament Rules


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 12:26 am
  

Explorer

Joined: Sun Dec 04, 2005 3:03 am
Posts: 160
I would be interested in watching all 64 of them getting wipped out by a super with a Strongly defensive power like APS Liquid and something good against multipule people like Control Radiation.

_________________
I am older then Pac Man


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 12:29 am
  

User avatar
Monk

Joined: Sun Oct 19, 2003 7:22 pm
Posts: 15233
Location: 2nd Degree Black Belt of Post Fu
Comment: The Munchkin Fairy
I'll see you with 1 Mega experiment with 3 major powers.

Invunerability.
APS: Plasma
CEF: Air

Mega Power: Tremendous PS
Acheiles Heal: God Syndrome.

_________________
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 12:45 am
  

Explorer

Joined: Sun Dec 04, 2005 3:03 am
Posts: 160
What does happen to the main character when Mirror Copies and an Energy Dopplegangers get killed? I know that bad things happen when you start lossing multiple selves....

_________________
I am older then Pac Man


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 1:53 am
  

User avatar
Palladin

Joined: Fri Mar 08, 2002 2:01 am
Posts: 8916
Location: Port Eclipse
Billy Numerous in Teen Titans! :lol:

they always kick his butt.

_________________
"What the hell's an Aluminum Falcon ?" Papa Palpatine -- Robot Chicken, Star Wars Edition
Multiple Image
Image


          Top  
 
Offline
 Post subject:
Unread postPosted: Fri Dec 23, 2005 9:06 am
  

User avatar
OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7692
Location: Indianapolis
Comment: PROUDLY Not a member of the "Cabal of 24"
goodlun wrote:
I would be interested in watching all 64 of them getting wipped out by a super with a Strongly defensive power like APS Liquid and something good against multipule people like Control Radiation.
Radiation wouldnt affect the energy dopplegangers. And the mass self explosion that they could perform would surely hamper the APS Liquid character.

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
Palladium Books 2015 Robotech RPG Tactics Tournament Rules


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 2:01 pm
  

User avatar
Champion

Joined: Thu Dec 02, 2004 1:32 pm
Posts: 2106
Location: Behind Sentinel, just in case...
Could be effective as long as the original can stay out of the fight.

One called shot to the head could end things pretty quickly though.

_________________
Personally, I think that we have a duty as role-players to try to anchor each other to reality a bit. To keep other gamers from being complete freaks and weirdos, or even psychopaths, if we can. Killer Cyborg
283 geek points. 42 McGeekpoints.
:lol: 50 Smartass Points! :lol: Slag.
60 DaDa points.


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 2:07 pm
  

User avatar
Palladium Books® Freelance Writer

Joined: Sun Feb 10, 2002 2:01 am
Posts: 3034
Location: LaPorte, In USA
Comment: The greatest part of the writer's time is spent in reading, in order to write: a man will turn over half a library to make one book. - Samuel Johnson, 1775
Might as well call the hero One Man Platoon.


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 7:31 pm
  

Adventurer

Joined: Fri Apr 16, 2004 3:48 pm
Posts: 403
Location: Jacksonville, florida
:lol: Thats cool :lol: I can't beleive I didn't think of that. Alpha makes the perfect villian for sure. His major offensive power is the energy dopplegangers (wether they explode or not)

_________________
"There is no need to strugle to be free, the absence of strugle is itself freedom" - Beyond the known

"Coming together is a begining, staying together is progress, working together is success"


          Top  
 
 Post subject:
Unread postPosted: Fri Dec 23, 2005 7:37 pm
  

User avatar
Hero

Joined: Mon Aug 16, 2004 3:37 pm
Posts: 1152
Location: roseburg, or, u.s.
Shadow wrote:
:lol: Thats cool :lol: I can't beleive I didn't think of that. Alpha makes the perfect villian for sure. His major offensive power is the energy dopplegangers (wether they explode or not)


and mirror mastery isn't a bad power either. if each duplicate had a full-sized mirror(they would want to have one anyway for mirror duplicates), there'd be mirror blasts all over the place! :D

_________________
look up in the sky, it's a bird, it's a plane, it's Airman, *****, and i'm bringin' the pain!
i got a fan installed in my grill, no lie, i'm gonna blow your *** straight off the map, goodbye!


          Top  
 
 Post subject:
Unread postPosted: Sun Dec 25, 2005 4:19 am
  

Dungeon Crawler

Joined: Mon Feb 09, 2004 1:23 am
Posts: 260
Location: Langley B.C. Canada
Book legal or not, that still got be a "munchkin" offence, if nothin' else.

_________________
A friend will help you move, A good friend will help you move a body.


          Top  
 
 Post subject:
Unread postPosted: Sun Dec 25, 2005 8:54 am
  

Adventurer

Joined: Fri Apr 16, 2004 3:48 pm
Posts: 403
Location: Jacksonville, florida
even "Munchkin" ideas are useful. They can give us other ideas or if you have a group of "munchkins" it gives you something to use against them. :D

_________________
"There is no need to strugle to be free, the absence of strugle is itself freedom" - Beyond the known

"Coming together is a begining, staying together is progress, working together is success"


          Top  
 
 Post subject:
Unread postPosted: Sun Dec 25, 2005 9:03 am
  

Champion

Joined: Mon Apr 11, 2005 9:07 am
Posts: 1972
Location: New York City
pfft. the entire army is defeated by Anyone with CEF AIR and APS Void. ...
Create a tornado, suck them all into vacuum then as for the explosions hmm.. could be a problem.. but that's why you take out the leader...




Or just send a single blaze alien and give him a Super shield to autoparry everything..

_________________
Banned for the creating an account to get past a previous ban. Previously banned as Cybermessiah and Angryjack and Yibber Vargas.


          Top  
 
 Post subject:
Unread postPosted: Sun Dec 25, 2005 10:32 am
  

Adventurer

Joined: Fri Apr 16, 2004 3:48 pm
Posts: 403
Location: Jacksonville, florida
:( You can always come up with something to beat any concept. :-? But that doesn't change the coolness of the original idea. :D :lol:

_________________
"There is no need to strugle to be free, the absence of strugle is itself freedom" - Beyond the known

"Coming together is a begining, staying together is progress, working together is success"


          Top  
 
Offline
 Post subject:
Unread postPosted: Sun Dec 25, 2005 11:25 am
  

User avatar
OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7692
Location: Indianapolis
Comment: PROUDLY Not a member of the "Cabal of 24"
Gomen_Nagai wrote:
pfft. the entire army is defeated by Anyone with CEF AIR and APS Void. ...
Create a tornado, suck them all into vacuum then as for the explosions hmm.. could be a problem.. but that's why you take out the leader...




Or just send a single blaze alien and give him a Super shield to autoparry everything..
I would actually say that the Energy Dopplegangers would be immune to the tornado effexts since they are immune to bullets/punches/etc.. (thats if memory serves me correctly. I dont have the book with me - I will retract this if THE BOOKproves me wrong).

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
Palladium Books 2015 Robotech RPG Tactics Tournament Rules


          Top  
 
 Post subject:
Unread postPosted: Mon Dec 26, 2005 1:45 am
  

D-Bee

Joined: Tue Nov 23, 2004 3:51 pm
Posts: 28
Shadow wrote:
:lol: Thats cool :lol: I can't beleive I didn't think of that. Alpha makes the perfect villian for sure. His major offensive power is the energy dopplegangers (wether they explode or not)


I'll remember you said that Shadow!! :demon:

_________________
Image


          Top  
 
 Post subject:
Unread postPosted: Mon Dec 26, 2005 7:18 pm
  

Adventurer

Joined: Fri Apr 16, 2004 3:48 pm
Posts: 403
Location: Jacksonville, florida
:eek: :shock: Ahh man......no way. :-D Not for at least another 2 levels come on............ :frazz: we need time to get stronger (not to mention get team work going) :D :lol:

_________________
"There is no need to strugle to be free, the absence of strugle is itself freedom" - Beyond the known

"Coming together is a begining, staying together is progress, working together is success"


          Top  
 
 Post subject:
Unread postPosted: Thu Dec 29, 2005 3:15 am
  

D-Bee

Joined: Tue Nov 23, 2004 3:51 pm
Posts: 28
*sigh* ok Shadow i can wait until you gain another 2 levels, but I can't wait untill there's team work in the group (when will that ever happen??) lol :lol:

_________________
Image


          Top  
 
 Post subject:
Unread postPosted: Thu Dec 29, 2005 7:39 am
  

Adventurer

Joined: Fri Apr 16, 2004 3:48 pm
Posts: 403
Location: Jacksonville, florida
I started to think about this some more. You only need 2 major powers to get more numbers than the multpile beings/energy doppleganger/mirror mastery combo.

mimic and multiple beings .......thats it! :-D you're 15th level, so you can make 15 duplicates (16 total). Then they in turn mimic your duplication power and bam! They make 15 duplicates each and you now have 231. I'll stop there, you can already see how the chain will go. :) If you want to get powerful just add another major power.

_________________
"There is no need to strugle to be free, the absence of strugle is itself freedom" - Beyond the known

"Coming together is a begining, staying together is progress, working together is success"


          Top  
 
 Post subject:
Unread postPosted: Thu Dec 29, 2005 10:51 am
  

User avatar
Megaversal® Ambassador

Joined: Tue Apr 05, 2005 2:09 pm
Posts: 3551
Location: Plymouth, CT
Comment: The silent thief of Rozrehxeson.
The 60' radius will start to become real cumbersome to kep track of with that many duplicates on the field.

_________________
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image
Watch us on HippoTV on Twitch!

HU2 GM Screen | Temporal Wizard O.C.C. update 0.8 | New Temporal Magic
Rifts random encounters | New Elemental Magic | Lore: Superhuman


          Top  
 
 Post subject:
Unread postPosted: Thu Dec 29, 2005 1:48 pm
  

Champion

Joined: Mon Apr 11, 2005 9:07 am
Posts: 1972
Location: New York City
and someone with negate super powers is gonna Reduce all those bad guys into one and if he meets someone with mimic he just lost the match.

_________________
Banned for the creating an account to get past a previous ban. Previously banned as Cybermessiah and Angryjack and Yibber Vargas.


          Top  
 
 Post subject:
Unread postPosted: Thu Dec 29, 2005 10:40 pm
  

Adventurer

Joined: Fri Apr 16, 2004 3:48 pm
Posts: 403
Location: Jacksonville, florida
:-? uh yea....someone with negate super ablities would even beat the original concept, what's your point?

Fact remains.I still got the most numbers and mimic has a 100ft range and lasts for 2d4 minutes after you get out of range. :lol: sounds like enough time to open a can of butt woop to me :D

The original statemnet was "One man army (book legal)" not "one man unstopable army that can kill anyone in his way (book legal)"

_________________
"There is no need to strugle to be free, the absence of strugle is itself freedom" - Beyond the known

"Coming together is a begining, staying together is progress, working together is success"


          Top  
 
 Post subject:
Unread postPosted: Thu Dec 29, 2005 10:44 pm
  

Palladin

Joined: Tue Jul 09, 2002 1:01 am
Posts: 12242
Location: At the forefront of the War between Good & Evil.
Quote:
The original statemnet was "One man army (book legal)" not "one man unstopable army that can kill anyone in his way (book legal)"


It's not?
What a gyp... :lol:

_________________
when you get right down to it, Sentinel's right.~Uncle Servo.

Sentinel. you'll be always loved by the German Princess.~Nelly

That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.

That's the best place to start. Otherwise, listen to Sentinel~lather

Listen to the Sentinel...he speaks truth.~ Shadyslug

Sentinel you have the biggest sig I've ever seen~Natasha


          Top  
 
 Post subject:
Unread postPosted: Thu Jan 05, 2006 1:49 pm
  

User avatar
Explorer

Joined: Fri Dec 30, 2005 9:19 pm
Posts: 149
Location: Bellingham, Wa
and if you wanna get even worse i had a power from before that where the character can create 1 duplicate at level 1, 2 new ones at level 3, 3 more at level 5, and so on. but that wouldn't be book legal.


          Top  
 
 Post subject:
Unread postPosted: Thu Jan 05, 2006 3:10 pm
  

User avatar
Adventurer

Joined: Wed Nov 20, 2002 2:01 am
Posts: 696
Location: The Void
I had a guy with multiple selves. Then they all underwent full bionic reconstruction. I'd rather have 8 borgs than 64 normal guys.

Also GMed a guy in Rifts with Mirror Mastery who could pilot a Glitterboy. Kinda cool being able to fire lasers and launch a clone out of your own PA.


          Top  
 
 Post subject:
Unread postPosted: Thu Jan 11, 2007 11:43 pm
  

User avatar
Megaversal® Ambassador Coordinator

Joined: Mon Feb 19, 2001 2:01 am
Posts: 1188
Location: Utah
Unkledak wrote:
Book legal or not, that still got be a "munchkin" offence, if nothin' else.
You could mop the floor with these guys if you had the right power arrangement. For heaven sake, the guy has no eye beams, no incredible strength, no flight powers etc....

_________________
Everything you can imagine is real. - Pablo Picasso
Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
The gift of fantasy has meant more to me than my talent for absorbing positive knowledge. - Albert Einstein
My Blog and My Other Blog


          Top  
 
Offline
 Post subject:
Unread postPosted: Thu Jan 11, 2007 11:47 pm
  

User avatar
OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7692
Location: Indianapolis
Comment: PROUDLY Not a member of the "Cabal of 24"
Zenvis Ryhen Tradi'Vetta wrote:
Unkledak wrote:
Book legal or not, that still got be a "munchkin" offence, if nothin' else.
You could mop the floor with these guys if you had the right power arrangement. For heaven sake, the guy has no eye beams, no incredible strength, no flight powers etc....
The Energy Doppleganers have energy blasts, as do the Mirror Duplicates.

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
Palladium Books 2015 Robotech RPG Tactics Tournament Rules


          Top  
 
 Post subject:
Unread postPosted: Fri Jan 12, 2007 12:24 am
  

User avatar
Megaversal® Ambassador Coordinator

Joined: Mon Feb 19, 2001 2:01 am
Posts: 1188
Location: Utah
The Deific NMI wrote:
Zenvis Ryhen Tradi'Vetta wrote:
Unkledak wrote:
Book legal or not, that still got be a "munchkin" offence, if nothin' else.
You could mop the floor with these guys if you had the right power arrangement. For heaven sake, the guy has no eye beams, no incredible strength, no flight powers etc....
The Energy Doppleganers have energy blasts, as do the Mirror Duplicates.
What! Oh.... better rethink my plan to take down such a character.

_________________
Everything you can imagine is real. - Pablo Picasso
Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
The gift of fantasy has meant more to me than my talent for absorbing positive knowledge. - Albert Einstein
My Blog and My Other Blog


          Top  
 
 Post subject:
Unread postPosted: Fri Jan 12, 2007 8:33 am
  

User avatar
Explorer

Joined: Mon Sep 04, 2006 6:16 am
Posts: 110
Location: Jacksonville, Florida
Actually I came up with this same concept around mid november) for a villain on EU with the then at the time gm,he did a wow and said no,so then i made him with multiple selves, mind control and negate superpower instead, and he said no to that,so then negate superpowers was changed to aps shadow and he was dubbed the shadow king.................. but never got to play him cause the game flopped and reset before it ever got started,gm left and took idea's with him due to life problems.

Great minds think alike, either that or you were that gm.

_________________
He who is without paitence is the gravediggers friend.


          Top  
 
 Post subject:
Unread postPosted: Fri Jan 12, 2007 2:10 pm
  

D-Bee

Joined: Fri Jan 12, 2007 1:56 pm
Posts: 1
Concept I had for a character, Multiple selves and Control insects and arachnids, at level 15 there is him and 15 duplicates each capable of creating 3 giant insects, so that’s 48 giant insects, if they all die? no big deal wait 24 hours and a brand new army is ready and waiting.

The way I figured he could spilt into multiples then summon the giant insects and just bugger off leaving his temporary disposable army to do all the work for him.


          Top  
 
 Post subject:
Unread postPosted: Sat Jan 13, 2007 3:21 pm
  

User avatar
Knight

Joined: Sat Sep 30, 2000 1:01 am
Posts: 3677
Location: Canada
Comment: I like magic.
The numbers are actually greater because Alpha's Mirror Copy can also create 15 multiple selves of himself, and each respectively comes with their own weak energy doppleganger.

One serious limitation to all this is of course, that with 16 mirror copies, you will need 16 full length mirrors :)

_________________
Spoiler:
Desirable or not, just about any humanoid, mammal, and even monster can have sex with another species of life.
A mutant dog mated with a mutant cat may make a cute couple. - Rifts Conversion Book 1
Image


          Top  
 
 Post subject:
Unread postPosted: Sat Jan 13, 2007 10:45 pm
  

User avatar
Explorer

Joined: Mon Sep 04, 2006 6:16 am
Posts: 110
Location: Jacksonville, Florida
uhm,good point,switch mirrormastery with swarm selves,let's you got about 10 mini you,each of your multiples breaks down into ten mini yous and each one still had doppleganger,so that would be about 150 energy mini's and 150 regular mini's.

_________________
He who is without paitence is the gravediggers friend.


          Top  
 
 Post subject:
Unread postPosted: Sun Jan 14, 2007 3:28 pm
  

User avatar
Megaversal® Ambassador Coordinator

Joined: Mon Feb 19, 2001 2:01 am
Posts: 1188
Location: Utah
I would like to see the whole character fleshed out.

_________________
Everything you can imagine is real. - Pablo Picasso
Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
The gift of fantasy has meant more to me than my talent for absorbing positive knowledge. - Albert Einstein
My Blog and My Other Blog


          Top  
 
 Post subject:
Unread postPosted: Sun Jan 14, 2007 6:09 pm
  

User avatar
Explorer

Joined: Mon Sep 04, 2006 6:16 am
Posts: 110
Location: Jacksonville, Florida
Then make it. I aint gonna do it for you.

_________________
He who is without paitence is the gravediggers friend.


          Top  
 
 Post subject:
Unread postPosted: Mon Jan 15, 2007 11:51 am
  

User avatar
Champion

Joined: Wed May 05, 2004 10:29 pm
Posts: 1956
:eek:

*Pulls out a big stick with NERF stenciled in large print on it*

*Beats NMI mercilessly, because someone should*

:lol:

Very cool concept...I wish I had my books with me so I could look at these powers closer. They need some kind of offensive boost. Are all three of those powers major? If you take these three powers as a Megahero that can get more than 3 major (like the option of getting powers as you level up) then you can add some offense (and defense) by giving Matter Expulsion: Metal, or APS Plasma. :?

_________________
"But you can't make an omelet without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others." -Order of the Stick #760


          Top  
 
Offline
 Post subject:
Unread postPosted: Mon Jan 15, 2007 12:42 pm
  

User avatar
OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7692
Location: Indianapolis
Comment: PROUDLY Not a member of the "Cabal of 24"
Or you could make this person an Arismal Alien and have up to...
  • 2 Majors and 1D4+1 Minors (and most of us trade in 2 Minors for 1 Major, so this could be up 4 Majors and 1 Minor)
  • 3 Majors or
  • 8 Super Psionic Powers

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
Palladium Books 2015 Robotech RPG Tactics Tournament Rules


          Top  
 
 Post subject:
Unread postPosted: Tue Jan 16, 2007 11:33 pm
  

User avatar
Megaversal® Ambassador Coordinator

Joined: Mon Feb 19, 2001 2:01 am
Posts: 1188
Location: Utah
The Deific NMI wrote:
Or you could make this person an Arismal Alien and have up to...
  • 2 Majors and 1D4+1 Minors (and most of us trade in 2 Minors for 1 Major, so this could be up 4 Majors and 1 Minor)
  • 3 Majors or
  • 8 Super Psionic Powers

Whoa.... I dont know, Such a powerful guy.

_________________
Everything you can imagine is real. - Pablo Picasso
Imagination is more important than knowledge." but knowledge does help. - Albert Einstein
The gift of fantasy has meant more to me than my talent for absorbing positive knowledge. - Albert Einstein
My Blog and My Other Blog


          Top  
 
 Post subject:
Unread postPosted: Wed Jan 17, 2007 7:22 am
  

D-Bee

Joined: Tue Dec 26, 2006 5:11 pm
Posts: 33
Awww Cripes! 2Majors and 1D4+1 minors! I thought it was 1D6+1 minors...

Well there goes my attempt to make me own Super♂


          Top  
 
Unread postPosted: Wed Jun 09, 2010 11:36 am
  

User avatar
Dungeon Crawler

Joined: Tue Feb 09, 2010 4:46 am
Posts: 243
Location: Copperas Cove, TX
Comment: All right, torch bearer, this is what we hired you for. Go in that cave, so we can see whats in there.
Where is Energy Doppleganger in the books? I think I am going to make this guy up, just for fun. With three major powers, I will make him an experiment, and call him Pack.

I will probably make up the Mimic/Multiple Selves guy as well. Make this one a mutant, give him a slightly demonic appearance, and call him Legion. Should be a fun baddy for players to face off against.

_________________
LeeNapier wrote:
Gravity isn't just a good idea, it's the law.


          Top  
 
Unread postPosted: Mon Jun 14, 2010 8:03 am
  

Dungeon Crawler

Joined: Tue May 27, 2008 5:50 am
Posts: 379
Mr. Deific NMI wrote:
  • Multiple Selves
  • Mirror Mastery - PU1
  • Energy Doppleganger - PU1
For this The Main form will be known as "Alpha"

15th level mutant
Alpha makes a Mirror Copy and an Energy Doppleganger
Alpha then makes 15 copies via Multiple Selves. The Mirror of Alpha makes an Energy Doppleganger. (We are now 19 strong)

Now the Multiple Selves only have Mirror Mastery and Energy Doppleganger. Each Multiple makes an Energy Dopple Ganger (thats 15 more bring us to 34) The each Multiple Self also makes a Mirror Image (another 15 making us 49). Each Mirror Image (15) makes an Energy Doppleganger bringing us to 64)

Alpha
15 Multiple Selves
16 Mirror Images
32 Energy Dopplegangers

Completely book legal.

nice, just dont get spied by a sniper doing this, or one shot and it is all over.


          Top  
 
Unread postPosted: Mon Jun 14, 2010 10:09 pm
  

User avatar
Dungeon Crawler

Joined: Tue Feb 09, 2010 4:46 am
Posts: 243
Location: Copperas Cove, TX
Comment: All right, torch bearer, this is what we hired you for. Go in that cave, so we can see whats in there.
Oh boy... I made the guy. I found a real good way to make him, too. Ironically, the only powers he has that were given, and not random, were Mimic, Multiple Selves, and Energy Doppleganger.

Legion

Power Catagory: Godling (PU2)
Level:15
IQ 15 (+6%)
ME 15
MA 25 (84%)
PS 30 (+15)
PP 18 (+2)
PE 25 (+20%)
PB 20 (50%)
SPD 30
HP 605
SDC 600

Combat
APM 16
Init. +11
Str. +4
Par. +7
Dod. +7
Disarm & entangle: +8
Pull Punch: +15
Roll +8
Death Blow: 16-20
A.R.: 14

Saves: Magic +9, psionics -4, H.F. +18, possession +13, and Poison +5

Powers: Grows with age and experience.
Mimic
Multiple Beings
Energy Doppleganger
Natural Combat Ability
(rolled 51% on chart in PU3) Force Strike
Force Blast

Mega Hero Powers:
Immortality
Extra Major Power Swarm Selves (I about fell out of my chair when I rolled this one...)

Achilles Heal:
Vulnerable to Psionics

Abilities (most of them):
Back Flip 98%, Paired Weapons, Exceptional Balance 98%.

Energy Doppleganger lasts for (on average) 7.5 hours, has 700 SDC, and 16 attacks per melee. Energy Blast does 5D6+15, and has a range of 450 ft.

Can make 7 copies of himself with Multiple Beings.

Force Strike has a range of 75ft.

Force Blast: Range: 96 ft. 12 ft. wide. Does 2d6 damage to everything in its path, and there is a 70% chance of knockdown. If it does, target loses two attacks per melee and init.

All of the above stuff is really not important. What is important is the number of guys that can be around after 30 seconds. That magic number is (and I did the math twice, so it should be right) 226, 074, 357, 616 BEFORE using swarm self. If he then pops swarm self, there will be 27,354,996,271,536 guys. Yes, ladies and gentleman, that is 27 TRILLION. Of course, there is still Energy Doppleganger for another 226 billion. (we are going to assume that after using swarm self, one can't use Energy Doppleganger to make 27 trillion copies.)

Effectively, if this was a bad guy, he takes on the world, and wins. The only real way to defeat him is to drop a nuke on him, and hope it atomizes him.

For the powers he has, note that at level 15 with the category "power grows with experience and level", you have, at level 15, 6 major powers. Under the Godling in the Immortal section of PU2, for mega powers, it says you can have one extra mega power or one major super power. I randomly rolled to see which one, and got another major, for a total of 7 powers. However, he only has six, as one of the rolls on the major powers table was a 51%, and I again randomly rolled for another major of choice, or two minors, and got two minors.

Stopping him before he pulls a "Mr. Smith" would be nigh impossible. By the time the alarm was raised that something bad was going down, and the heroes rush to the scene, there will be billions of him. If he just duplicated until the opposition arrived, which would be several minutes at best, there is no way he would be stopped. How do you tell which is the real one? How do you get to that one with trillions of guys in the way?

Deific NMI, do you see what you have done? This is all your fault.

20 nerd points to anyone that gets the "Mr. Smith" reference. :lol:

_________________
LeeNapier wrote:
Gravity isn't just a good idea, it's the law.


          Top  
 
Unread postPosted: Tue Jun 15, 2010 7:20 am
  

User avatar
Hero

Joined: Mon Jan 30, 2006 3:05 pm
Posts: 1349
Location: Lynnwood WA
Comment: AKA-"Steeler49er"


Steeler49er is to the BOARDS, what C.J. Carella and Jhonen Vasquez are to RPG's & Underground Comics. You know! BIG FAT NUCLEAR DA-BOMBS!"
But if you're talking about the (VERY) old Mimic + Multiple Beings trick, it has been pointed out here on the boards ALLOT By NMI that he personally doesn't allow for that combo to work since he feels that Clones share the same Signature as the Originating Super!

Most GM's just plain forbid this power combo, And even 'I' have only allowed That power combo three times in three games because in All three situations the players came up with REALLY good reasons why it was pulled off.

1) In the First case I had a player who Only had Mimicry and one minor power who came across a villian who had 'Multiple Beings', Invulnerability, and some Other bad ars power.
So Naturally That villain thought he was a bad @rs and would win the fight with all of his copy army of 3 Hims (He was level 5). The other player used Multiple Beings out to infinity [2,4,8,16,32,64,128,256,512,1K,2K,4K,8K,16K...ETC] and didn't even have to lay a finger on the villian... who stared at the Still ever increasing army and said "I give up"... Short Non-violant end game.

2) In the SECOND game a player wanted to JUST have Mimicry + Multiple Beings because he wanted an army of Normal people. (Called himself Joe American)... In THAT case I Only allowed his Mimicry to work with HIS Multiple Beings power and neither he nor his copies could copy others powers. He joined the SLJ and helped REALLY Bloster their ranks. He was A very 'Billy Numerous' kinda power... But as a good guy.

3) In the Third case... Well, I finally got sick and tired of Power rules Ret-Con and created a Mega BAD GUY shpaeshifter to throw at the players named MASSIK who was "Collecting" ever power in the book so as to create his OWN super mutant race and take over the Mega-verse! And Even then, the guy didn't actually start out with the Multiple-Beings power... He just realized that 'Aquiring' that power was sure allot faster way than tring to out-right genetically 'Clone' himself a race of Super Changlings.

...So Yeah...
Sounds cool, but as far as Gmae play-ability goes, it's ONLY cool as long as it doesn't Kill a game... Which in the Above three cases it didn't, it just added some spice to the game.

_________________
Image...."SMILE YOU S.O.B"....Image


Problem is I used Placebos "Running Up that Hill" to get Catherine Wheels "Black Metallic" to get Monorals "KIRI" to get Dan Balans "Crazy Loop" out of my head in the first place.


          Top  
 
Offline
Unread postPosted: Tue Jun 15, 2010 9:04 am
  

User avatar
OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7692
Location: Indianapolis
Comment: PROUDLY Not a member of the "Cabal of 24"
Darkechilde wrote:
Oh boy... I made the guy. I found a real good way to make him, too. Ironically, the only powers he has that were given, and not random, were Mimic, Multiple Selves, and Energy Doppleganger.

Legion

Power Catagory: Godling (PU2)
Level:15
IQ 15 (+6%)
ME 15
MA 25 (84%)
PS 30 (+15)
PP 18 (+2)
PE 25 (+20%)
PB 20 (50%)
SPD 30
HP 605
SDC 600

Combat
APM 16
Init. +11
Str. +4
Par. +7
Dod. +7
Disarm & entangle: +8
Pull Punch: +15
Roll +8
Death Blow: 16-20
A.R.: 14

Saves: Magic +9, psionics -4, H.F. +18, possession +13, and Poison +5

Powers: Grows with age and experience.
Mimic
Multiple Beings
Energy Doppleganger
Natural Combat Ability
(rolled 51% on chart in PU3) Force Strike
Force Blast

Mega Hero Powers:
Immortality
Extra Major Power Swarm Selves (I about fell out of my chair when I rolled this one...)

Achilles Heal:
Vulnerable to Psionics

Abilities (most of them):
Back Flip 98%, Paired Weapons, Exceptional Balance 98%.

Energy Doppleganger lasts for (on average) 7.5 hours, has 700 SDC, and 16 attacks per melee. Energy Blast does 5D6+15, and has a range of 450 ft.

Can make 7 copies of himself with Multiple Beings.

Force Strike has a range of 75ft.

Force Blast: Range: 96 ft. 12 ft. wide. Does 2d6 damage to everything in its path, and there is a 70% chance of knockdown. If it does, target loses two attacks per melee and init.

All of the above stuff is really not important. What is important is the number of guys that can be around after 30 seconds. That magic number is (and I did the math twice, so it should be right) 226, 074, 357, 616 BEFORE using swarm self. If he then pops swarm self, there will be 27,354,996,271,536 guys. Yes, ladies and gentleman, that is 27 TRILLION. Of course, there is still Energy Doppleganger for another 226 billion. (we are going to assume that after using swarm self, one can't use Energy Doppleganger to make 27 trillion copies.)

Effectively, if this was a bad guy, he takes on the world, and wins. The only real way to defeat him is to drop a nuke on him, and hope it atomizes him.

For the powers he has, note that at level 15 with the category "power grows with experience and level", you have, at level 15, 6 major powers. Under the Godling in the Immortal section of PU2, for mega powers, it says you can have one extra mega power or one major super power. I randomly rolled to see which one, and got another major, for a total of 7 powers. However, he only has six, as one of the rolls on the major powers table was a 51%, and I again randomly rolled for another major of choice, or two minors, and got two minors.

Stopping him before he pulls a "Mr. Smith" would be nigh impossible. By the time the alarm was raised that something bad was going down, and the heroes rush to the scene, there will be billions of him. If he just duplicated until the opposition arrived, which would be several minutes at best, there is no way he would be stopped. How do you tell which is the real one? How do you get to that one with trillions of guys in the way?

Deific NMI, do you see what you have done? This is all your fault.

20 nerd points to anyone that gets the "Mr. Smith" reference. :lol:

Nope, that is not what I "created" or suggested.
I did not have "mimic".
I had "Mirror Mastery".

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
Palladium Books 2015 Robotech RPG Tactics Tournament Rules


          Top  
 
Unread postPosted: Tue Jun 15, 2010 11:46 am
  

User avatar
Palladium Books® Freelance Writer

Joined: Sun Feb 10, 2002 2:01 am
Posts: 3034
Location: LaPorte, In USA
Comment: The greatest part of the writer's time is spent in reading, in order to write: a man will turn over half a library to make one book. - Samuel Johnson, 1775
I really bugs me to see the loophole of using mimic in order to have the clones make multiple
selves when the power states you can't make more duplicates. And how can you mimic yourself
when the clone is essentially the same as the original accept for making duplicates :-? ? Its
logic that doesn't make sense accept to "manipulate the spirit of the rule" in order to justify
making untold numbers of duplicates. And here's something to consider, how can you make
more duplicates then you have P.E.? If a duplicate dies you lose 1 P.E. attribute point forever.
So if I take a machinegun and do a full melee spray and hose down 30 duplicatres, and your
P.E. is 20, I don't care if you have 200 or whatever duplicates, your dead. I know people are
big fans of a certain mutant from Marvel comics who makes untold numbers of himself, but
come on, let's stick to the spirit of the power and have one every two levels or one every
level of experiece, or take a mega power from Rifter #37 and get two a level.


          Top  
 
Unread postPosted: Tue Jun 15, 2010 12:57 pm
  

User avatar
Hero

Joined: Thu Mar 25, 2010 3:46 pm
Posts: 1494
Location: Hogwarts School of Witchcraft & Wizardry
Comment: You ought to be careful. People will think you're....up....to something.
This is why I don't allow this particular combo in any game I run. For every 10 people that would use it wisely and put it to good use, there will always be 1 person that stretches it in this way to give themselves a huge advantage. It's like they think they are playing against the GM and need to "win".


          Top  
 
Unread postPosted: Tue Jun 15, 2010 4:54 pm
  

User avatar
Dungeon Crawler

Joined: Tue Feb 09, 2010 4:46 am
Posts: 243
Location: Copperas Cove, TX
Comment: All right, torch bearer, this is what we hired you for. Go in that cave, so we can see whats in there.
I never allow the combo, either. But, while I was aware of how bad it could be, I wasn't fully aware. Thats why I made this guy up, just to see how bad it really is. Now I know. Yikes.

_________________
LeeNapier wrote:
Gravity isn't just a good idea, it's the law.


          Top  
 
Unread postPosted: Tue Jun 15, 2010 7:04 pm
  

User avatar
Hero

Joined: Mon Jan 30, 2006 3:05 pm
Posts: 1349
Location: Lynnwood WA
Comment: AKA-"Steeler49er"


Steeler49er is to the BOARDS, what C.J. Carella and Jhonen Vasquez are to RPG's & Underground Comics. You know! BIG FAT NUCLEAR DA-BOMBS!"
Reagren Wright wrote:
I really bugs me to see the loophole of using mimic in order to have the clones make multiple
selves when the power states you can't make more duplicates. And how can you mimic yourself
when the clone is essentially the same as the original accept for making duplicates :-? ? Its
logic that doesn't make sense accept to "manipulate the spirit of the rule" in order to justify
making untold numbers of duplicates. And here's something to consider, how can you make
more duplicates then you have P.E.? If a duplicate dies you lose 1 P.E. attribute point forever.
So if I take a machinegun and do a full melee spray and hose down 30 duplicatres, and your
P.E. is 20, I don't care if you have 200 or whatever duplicates, your dead. I know people are
big fans of a certain mutant from Marvel comics who makes untold numbers of himself, but
come on, let's stick to the spirit of the power and have one every two levels or one every
level of experiece, or take a mega power from Rifter #37 and get two a level.
The fact is, just like you, your clones have the ability to Copy Another bodies powers... AND because of the Newer rule that states that All of your power are (And this IS the big one that makes the Mimic+M-being trick work) Replaced, it simply mean that Yes, You are Still limited to the maximum copy limit, but your clones are Not using That power limit anymore, they are using the limits of the Mimicry power and what IT has to offer.

I understand where you are comming from, and even I at first thought as you did, BUT then I Redid the math and realized that the Mim+Mult combo is completely sound. See the deal is that you've got the same hang-ups/fixations that we all get in the begining regarding (A) the Cheat-O-Riffickness of the combo, (B) that whole you can't copy yourself rule, (C) The maximum copy limitation rule, and finally (D) The No clones can not make copies rule.
So let's adress them:


A)
YES, of course this combo appears to be Cheat-O-Riffic, but to be considered a True cheat, it would Have to be against the games rules and clearly it is not. And to further argue that the definition of Cheating is:
Spoiler:
VERB:
•To deceive by trickery; swindle: cheated customers by overcharging them for purchases.
•To deprive by trickery; defraud: cheated them of their land.
•To mislead; fool: illusions that cheat the eye.
•To elude; escape: cheat death.
•To act dishonestly; practice fraud.
•To violate rules deliberately, as in a game: was accused of cheating at cards.
•Informal To be sexually unfaithful: cheat on a spouse.
NOUN:
•An act of cheating; a fraud or swindle.
•One who cheats; a swindler.
•Law Fraudulent acquisition of another's property.
•Botany An annual European species of brome grass (Bromus secalinus) widely naturalized in temperate regions.

•To violate rules deliberately, as in a game: was accused of cheating at cards.
This is the definition most assumed to be the basic meaning, and Is by Further definition:
"In role-playing games one of the most popular methods is using "trainer" programs, which usually greatly inflate player's stats/attributes." This last definition, created by roleplayers For roleplayers, implies (simply put) that 'You' (assumed cheater) beat 'I' (The offended one-who is often never even truly effected in the slightest by said cheaters action) to the punch in coming up with such a cool idea.

In short, cheating has been Re-written by roleplayers so as to imply "Anything that grants one an Un-fair advantage over other players or the gaming world"... Which A) Is the equivalent of Petty Jealousy, and B) Is a Crazy comment to base this off of because, By that Same exact definition, ANYONE who uses superpowers or guns or cars or advanced tech or magic or CHI martial-artist attacks or Normal martial artist attacks or Spirita-Anima or Giant mecha or body armor or Psychic powers in that same game where Normal humans (everyone for that matter) does Not have equal access to any and or all of the above, automatically defines Everyone here on the PB boards as cheaters...
By definition... Of course.
(IE, you have EE: Fire and you are taking on a normal unarmed human with a billy club at 30 ft range... You have the advantage and, by the above definition of cheating, which was invented by Unrealistic RP's, this clearly includes You into the above defintion. Meaning Everyone who has superpowers is an Automatic cheater cuz they are More powerful than Normal Un-augmented humans).


So... we move on a little to the Object lesson.
IF you consider this Combo to be a bad thing in your game, all you have to do is what the rest of us do and simply Not allow it, or allow it with restrictions, or Just allow it for few, True, RPers in your group to use... Like what i did.
PLUS, most all of my own gamers know of this combo and yet, despite many of them being Munchkins, I have had only had two of them (Both strict RPers) ever ask to play this combo. I didn't consider one guys idea "Good enough RPing", but the second guys idea Was quality so i let him fly with it.
So, there you have it... This combo has never cuased me trouble because I'm simply not gonna let Everyone Take such a rare combo when one considers how unlikely it would/should be for Two supers to Both have the same exact power combo... It is a Very rare combo, it (Like most other rare combos) should never come-up more than once or twice in a life time.
Period.

So A) has been discussed...
Moving on to B, C, & D.

B)
The "Your copy can't copy the original because they shair your life signature" rule:
This rule simply has Never existed anywhere in PB as the catch all rule for any such instance. It is, simply put, a made up rule that "Game Prosecutors" invented so as to justify their feeling of "What you just said/wrote/did made me feel uneasy, and "I" think it is illegal, or if it isn't, it Should be"...
FYI-A Game Prosecutor is the exact opposet of a Rules Lawyer. Where as a Rules Lawyer trys to fanagle every Lame And Logical reason in the Flufftext, Game rule system, and or Real world science for them to get away with obvious Murder by Twisting such consepts into Unrecognizable patterns, a Game Prosecutor will do that exact same thing in the Opposet direction so as to try and justify Restricting anyone and eveyones gaming experiance into fitting into Their limited frame of a gaming world (In other words..." RPG's are not about having fun, they are serious! No having fun!"). They are in short, the self appointed Police of the Gaming world, always trying to invent New rules so as to prevent "Cheating" or "Abuses", but very often (Just like real world police) they end-up taking things to far and endup becoming abusive themselves.
And (again Just like real world police) they often get it in their heads that Somehow they are the Avatars of their own personal god (Spelt L.A.W. instead of g.o.d.) and that They have an ever increasing right to start to Bend the rules in Their own favor... Very often becoming Just like a Rules Lawyer in that they twist meaning and definition of law to fit their own needs.
In the end One is a show off and goof off, the Other is a Game Nazi, But one Claims to be helping by bring about order for a better game (and in the begining often do), but in the end they Both end up destroying the whole RPGing experiance... Just like Mr.Po Po when They are not kept in check by the people.

C)
The Maximum Copy limit
All players with the Multiple-Beings super power are limited to 1one or 2two copies maximum per level... This is the rule. It is a FACT!
But when every someone Mimicks/copies your power, Regardless of whether or not the target of a power duplication has or has Not used their power to the maximum, the Mimicry power duplicates said power as though it was at Full capacity.
•So YOU the PC creates your maximum of four clones/duplicates at you level of 8...
•Guy X comes along and Copies your power.
•Looses ALL of his Other powers and attributes, and takes on all of Your (the PCs) instead.
•Guy X can now ALSO create 4 copies of Himself.
•Regardless of the fact that You the PC had all of your clones out at the time, Guy X can still create 4 copies.

That is Just how the power of Mimicry works... And THAT is also a Fact.
The simple fact is, that Guy X's clones can NOT create anymore clones because they are ALL copies of of a guy whos Mimicry power is Morphed into the PC's abilities, so they are stuck with the limits of the power of Multiple-Beings, meaning that all clones made are made.
BUT, if you combine the total number of clones on the feild, there are now 4 from the PC and 4 from Guy X... For a total of 8 clones when the rules say "No more than 4 at this time"... Why, because the rules IS being followed. The PC has created no more than 4 copies, and Guy X has created no more than 4 copies as well. The rules are followed and neither one broke the rule.
The Maximum rule was VERY specific in saying "The rule ONLY applies to the CREATOR of the clones"...
As his clones had Another, Differant rule apllied to Them as well. So No rules are broken here Either.

D)
Clones can NOT make copies.
This rule simply can not be broken. When Clones are created they are INCABABLE of directly using The SAME "Multiple-Beings" ability as their master that was used to create them...
THEY ARE STERILE!!!
Plain and simply...
they can NOT use that power.
BUT, Because of how the Mimicry power works, when the Clones use it, they loose All of their abilitys AND flaws and become near Bio-logical Copies of the Target at said targets Peek!!! Say what you will, say what you want about Both the Target And the Clones sharing a similar life signature, that rules restriction is Not written in either of the power nor Anywhere in the books. Clone Can copy the original games legal! And since they are NOT using the impotent version of the 'Multiple-Beings' power which is Locked away inside them to make the clones of themselves, but rather they are replacing much of themselves with a freash and Fully functional NEWLY working version of the Multiple-Bings supwer power, they in fact CAN create their Own copies which are now Unrelated versions of themselves.
Additionally:
Any clones using this power Via the Weaker Mass clone ability (The version of multiple Beings that lets you create one clone per level, instead of one clone per every Other level rule) has Copied the Original power level of their master creator at Full power... Which means that if the master was at level 4 and created 4 copies, they would all be at level 3 in power... BUT due to the Copies Mimicking their master, and although the clone was at level 3 in power a moment ago, they are Now bumped up to Level 4 power just like their master.


NOW THAT THAT HAS ALL BEEN SAID
This combo goes against the SPIRIT and logically assumed intent of what Kevin had wanted and, Clearly he would have Ixnay'ed this combo when he first created the powers had he realized at the time what it/they could do when put together... BUT, he hasn't becuase he figures that it upto YOU the Players, and YOU the GM/ST's to Not use this combo unless you're intent on powergaming OR you feel that you (as a responsible Play or GM that it will NOT disrupt the game.

But Still, we can all tell when someone wishes to be abusive with ANY POWER(S), and it is upto the GM to realize this fact ahead of time. LUCKILY with This age old Combo, we ARE Fairly warned... Unlike Other combos which do the Real damage becuase we ARE NOT ready for them... Those are Far more dangerious than the Mim+Mult combo for Just that reason.
But YES, this IS a game breaking power and therefore the GM/ST MUST Keep this combo in check.

_________________
Image...."SMILE YOU S.O.B"....Image


Problem is I used Placebos "Running Up that Hill" to get Catherine Wheels "Black Metallic" to get Monorals "KIRI" to get Dan Balans "Crazy Loop" out of my head in the first place.


          Top  
 
Offline
Unread postPosted: Fri Jun 18, 2010 7:51 pm
  

User avatar
OLD ONE

Joined: Fri Nov 03, 2000 2:01 am
Posts: 7692
Location: Indianapolis
Comment: PROUDLY Not a member of the "Cabal of 24"
Here is an interesting way of "legally [per HU2]" of doing this...
Multiple Selves [HU2, corebook]
Borrow Power [PU1, page 64]
and you can toss in Mimic if you really want although, I liked the idea of using "Absorb Bio-Bass"

Use the borrow power against the original to gain the ability to make multiples.

_________________
"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
Megaversal Ambassador Coordinator
Palladium Books 2015 Robotech RPG Tactics Tournament Rules


          Top  
 
Unread postPosted: Fri Jun 18, 2010 9:30 pm
  

User avatar
Monk

Joined: Sat Sep 30, 2000 1:01 am
Posts: 15000
Location: Eastvale, calif
Mr. Deific NMI wrote:
  • Multiple Selves
  • Mirror Mastery - PU1
  • Energy Doppleganger - PU1
For this The Main form will be known as "Alpha"

15th level mutant
Alpha makes a Mirror Copy and an Energy Doppleganger
Alpha then makes 15 copies via Multiple Selves. The Mirror of Alpha makes an Energy Doppleganger. (We are now 19 strong)

Now the Multiple Selves only have Mirror Mastery and Energy Doppleganger. Each Multiple makes an Energy Dopple Ganger (thats 15 more bring us to 34) The each Multiple Self also makes a Mirror Image (another 15 making us 49). Each Mirror Image (15) makes an Energy Doppleganger bringing us to 64)

Alpha
15 Multiple Selves
16 Mirror Images
32 Energy Dopplegangers

Completely book legal.

yawn, been done before by someone else.

steeler>The multiple selves power says that the clones have ALL the powers of the original except the multiple self power. this allows the clones to use the other powers NMI listed.

_________________
Q's on this board need canon answers first for the question that was asked. Then you can post your own house rules listed as your house rules.
I say what the classes ARE even if the books mislabel them, so get over it.

Mostly I write out exactly what I mean, then sometimes get even more finicky.

My Artwork


          Top  
 
Unread postPosted: Fri Jun 18, 2010 10:06 pm
  

User avatar
Hero

Joined: Mon Jan 30, 2006 3:05 pm
Posts: 1349
Location: Lynnwood WA
Comment: AKA-"Steeler49er"


Steeler49er is to the BOARDS, what C.J. Carella and Jhonen Vasquez are to RPG's & Underground Comics. You know! BIG FAT NUCLEAR DA-BOMBS!"
Earily on and Way back when I usedta tinker around with powers, I used the Multiple Beings + Gestalt trick to Not just absorb my clones/dupes, but get Really powerful doing it.
See, the way most peeps try it is to summon ALL of your clones at once and fuse with them right then and there... But if you summon them one at a time you Technically get a bigger bonuse.


A) summon clone... (About a 12.5% increase in height and doubling in mass may be added if you are a stickler for the dramatic and logical) This would Double your PS, SDC, HP, Energy Expulsion related powers and Regen (duh... as there is now two of you and you'd be both healing). PP/SPD wouldn't see much of a jump, neither would PE (for saves that is) if you Really wanna be PC And logical about it.

B) Summon Another copy. This copy would Logically be a duplicate of what you are Now, which is a gestalted being of increased height/size/mass/and attributes... Logically any how... (RPG's generally follow the anti-munchkin rules of Game Balance, so game abuse, And Logic, are no no. but this is all fer fun and Not for Gamer Correctness)

C) Your Doubled up You fuses with your Clone of a doubled up you... Doubling yourself for a Second time in a row! Now your PS, SDC, HP, Regen and EE: powers (and only such powers as energy attacks, gravity manipulation, and the like increase damage with out-put which doubles, and ME: Powers, flight, and the like do Not).
Your weight Again increases by x2 and Height by another 12.5%, all for a grand total of X4 Weight, X4 PS, X4 SDC, X4 HP, X4 REGEN, X4 To Energy/raw non KE force powers, X4 base weight and +25% Base Height!!!


D) Rinse & Repeat.
The original Gestalt power let you do this something like 16 times maximum... Which even the normal Super body could likely Not take the strain of for too very long as Logically that extra "unequally distributed" weight would harm your internal organs and bodily processes after a short time.

Now THAT is called power gaming and was a bit of a stretch on what Gestalt should ever be allowed to do but, this was all an excersize in WaCkEY fun hyberbole and logic theory what with I showing you how to go all "Super Sayijn" with your Supermen.


Now, realistically If you ever Did allow for Gestalt to absorb even clones, one should only Truly ever allow for the duplicates to just be copies of the Normal Non-augmented PC of yours. Frankly, this has never come up with players and likely never will as Most players like to try and create their Own awsome combos, and I have just spilled the beans all over the floor.
Still, the more Talked about (and Less grossily overpowered) Gestalt+Multiple-Bees is an Okay combo to have as, the new gestalt power is Much more limiting.

_________________
Image...."SMILE YOU S.O.B"....Image


Problem is I used Placebos "Running Up that Hill" to get Catherine Wheels "Black Metallic" to get Monorals "KIRI" to get Dan Balans "Crazy Loop" out of my head in the first place.


          Top  
 
 
Post new topic Reply to topic



Who is online

Users browsing this forum: No registered users


Display posts from previous:  Sort by  
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group