Board index » SDC Worlds » Heroes Unlimited™

 


Post new topic Reply to topic
Author Message
Unread postPosted: Wed Jan 16, 2019 9:16 am
  

User avatar
Champion

Joined: Sun Oct 01, 2006 6:55 am
Posts: 1937
Location: Fostoria, Ohio
Do damage bonuses from combat maneuvers and physical strength add to those from Power Channeling. For Example, a character with Unbreakable Bones or Nightstalking gets a damage bonus, does it stack?

_________________
Image


          Top  
 
Unread postPosted: Wed Jan 16, 2019 2:00 pm
  

User avatar
Adventurer

Joined: Thu Apr 20, 2006 1:46 pm
Posts: 557
Location: "The Guides to the Megaverse(tm)" Podcast
Comment: Rifter Contributer 79, 81,82,83,84
Nope, you don't actually touch them RAW

_________________
"The Guides to the Megaverse(tm)" Podcast at https://guidesmegaverse.podbean.com/
Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.


          Top  
 
Unread postPosted: Wed Jan 16, 2019 11:08 pm
  

User avatar
Palladin

Joined: Sat Sep 30, 2000 1:01 am
Posts: 6493
Location: Jewdica
Comment: Non Impediti Ratione Cogitationis
If you're looking for something like that, maybe take Energy Fists.


Daniel Stoker

_________________
Judaism - More Old School than either Christianity or Islam.


          Top  
 
Unread postPosted: Thu Jan 17, 2019 8:08 am
  

User avatar
Champion

Joined: Sun Oct 01, 2006 6:55 am
Posts: 1937
Location: Fostoria, Ohio
I was simply trying to figure out which or two powers better fit a character.

_________________
Image


          Top  
 
Unread postPosted: Thu Jan 17, 2019 8:11 am
  

User avatar
Adventurer

Joined: Thu Apr 20, 2006 1:46 pm
Posts: 557
Location: "The Guides to the Megaverse(tm)" Podcast
Comment: Rifter Contributer 79, 81,82,83,84
Power channeling is kinda meh overall, at least when it comes to some of the other moves. A power punch is nice, but costing 4 attacks and not scaling as you level is weird.

_________________
"The Guides to the Megaverse(tm)" Podcast at https://guidesmegaverse.podbean.com/
Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.


          Top  
 
Unread postPosted: Thu Jan 17, 2019 1:58 pm
  

User avatar
Champion

Joined: Sun Oct 01, 2006 6:55 am
Posts: 1937
Location: Fostoria, Ohio
Especially given that every move does scale with level.

_________________
Image


          Top  
 
Unread postPosted: Thu Jan 17, 2019 7:28 pm
  

User avatar
Adventurer

Joined: Thu Apr 20, 2006 1:46 pm
Posts: 557
Location: "The Guides to the Megaverse(tm)" Podcast
Comment: Rifter Contributer 79, 81,82,83,84
AlanGunhouse wrote:
Especially given that every move does scale with level.


yeah, I mean it could stand a rewrite or something, hell, even a super energy expulsion style

I'd totally be down for that! :D Time to draw one up

_________________
"The Guides to the Megaverse(tm)" Podcast at https://guidesmegaverse.podbean.com/
Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.


          Top  
 
Unread postPosted: Thu Jan 17, 2019 8:25 pm
  

User avatar
Champion

Joined: Sun Oct 01, 2006 6:55 am
Posts: 1937
Location: Fostoria, Ohio
Well actually, HU as a whole could use a rewrite up to at least RUE standards.

I, for example, tend to have 4 levels of powers not just 2. Level 1 are "Special Effects", level 2 are "Minor Powers" level 3 are "Main Powers" and level 4 are "Major Powers". I tend to use a purchase system saying that a power of each level is worth twice that of the previous level, and that a power can be increased with experience to a power of the next higher level.

For Example, Strength. The "Special Effect" level is Extraordinary Strength, Minor level is Superhuman, and Major level is Supernatural.

I would also use a different system for generating skills, something like what Dead Reign had for pre-apocalypse skills. After all, most people should have normal skills for their daily lives (unless they are skill based characters).

_________________
Image


          Top  
 
 
Post new topic Reply to topic



Who is online

Users browsing this forum: No registered users


Display posts from previous:  Sort by  
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group