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Unread postPosted: Sun Jun 21, 2015 11:59 pm
  

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Champion

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Comment: Time Magazine's person of the year, 2006.
Razorwing wrote:
Not to put a damper on your rather "spirited" discussion, but I would like to point out that nothing in the description of Unlimited actually says they sell weapons.

It says they will provide custom costumes, gear, items that can upgrade powers, vehicles and headquarters for heroes. While it is possible that weapons could fall under the "gear" heading, it seems that unlike Fabricators Inc., Unlimited is intentionally distancing themselves from the more "questionable" merchandise like dangerous weapons.


Fair point.

But given other Palladium splat books, weapons are likely. Plus, no one who's read the manuscript has said "nope Taffy, no weapons."

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Unread postPosted: Mon Jun 22, 2015 6:25 am
  

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Hero

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I never said there would be no weapon in the book... only that Unlimited isn't likely to be selling them. There are lots of other ways to acquire that kind of "equipment"... legal and otherwise. Just because Unlimited probably won't be in the weapon business doesn't mean they won't have services to offer... and it does leave a "market" open for others to take advantage of.

Just because they are the heroic equivalent of Fabricators Inc. doesn't mean they have to be exactly the same.

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Unread postPosted: Mon Jun 22, 2015 8:53 am
  

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Comment: PROUDLY Not a member of the "Cabal of 24"
There are weapons in the manuscript, but none are described as being built by Unlimited. For the most part, the weapons in the book are meant as new toys for Hardware builds.

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Unread postPosted: Mon Jun 22, 2015 11:11 am
  

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Comment: The Official "Wayne Smith Clone"
Looks like you need an "official response"....

Unlimited is not a weapons manufacturer and do not as a rule sell weapons to heroes. However they do sell vehicles with weapon's upgrades and they have a weapons design department that helps heroes develop non-lethal weapons for their crime fighting activities.

Hope that help.

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Unread postPosted: Mon Jun 22, 2015 11:19 am
  

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Palladin

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Comment: Avid Cyborg and Braka Braka enthusiast.
Anything on reverse engineering super powers, so you can add them to your own abilities? ?
A Hardware Version of a Mimic.


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Unread postPosted: Mon Jun 22, 2015 11:28 am
  

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Comment: The silent thief of Rozrehxeson.
I'd love it if the upcoming Hardware Unlimited had more of a guide for adding super powers into technological items. The PU2 class of "Super Invention" was a good start to fill that gap, but it's not easily applicable to the Bionics or Robotics classes.

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Unread postPosted: Mon Jun 22, 2015 11:36 am
  

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Glistam wrote:
I'd love it if the upcoming Hardware Unlimited had more of a guide for adding super powers into technological items. The PU2 class of "Super Invention" was a good start to fill that gap, but it's not easily applicable to the Bionics or Robotics classes.



It's all in the fluff. "Polymorphic alloy" covers a lot of form-alteration powers. :D

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Unread postPosted: Mon Jun 22, 2015 11:37 am
  

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Comment: The Official "Wayne Smith Clone"
Take a Mega-Hero!

The official Hardware Unlimited rules (As well as the ones in Rifter #37) allowed you to take a Mega-Power that grants you one gadget that in essence provides you with a single major super power (or three minor super powers). Those with a desire to also invent stuff could also look into the Super Genius Inventor Mega-Hero Power, which lets you build a minor super powered gadget every couple of levels or one major super powered gadget every 6 levels or so.

This would allow your cyborg to have a cloaking device (Invisibility or Chameleon), or your suit of power armor to have a force field (Create Force Fields)

This same logic could also be applied to create a device that needs DNA sampling to extract super powers from super beings granting the Hardware Character or his suit of armor the Mimic power!

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Unread postPosted: Mon Jun 22, 2015 1:10 pm
  

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Comment: The silent thief of Rozrehxeson.
Greg Diaczyk wrote:
Take a Mega-Hero!

The official Hardware Unlimited rules (As well as the ones in Rifter #37) allowed you to take a Mega-Power that grants you one gadget that in essence provides you with a single major super power (or three minor super powers). Those with a desire to also invent stuff could also look into the Super Genius Inventor Mega-Hero Power, which lets you build a minor super powered gadget every couple of levels or one major super powered gadget every 6 levels or so.

This would allow your cyborg to have a cloaking device (Invisibility or Chameleon), or your suit of power armor to have a force field (Create Force Fields)

This same logic could also be applied to create a device that needs DNA sampling to extract super powers from super beings granting the Hardware Character or his suit of armor the Mimic power!

So only Mega-Heroes should be allowed to have device-based super powers?

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Unread postPosted: Mon Jun 22, 2015 1:17 pm
  

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Comment: The Official "Wayne Smith Clone"
If you player a legal character from start up, then yes.

If you have a GM who likes to play fast and loose with the rules then anything is possible and your character could come across something the GM has created base on a super power using the Mega-Hero option as a guideline for it construction.

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Unread postPosted: Mon Jun 22, 2015 1:18 pm
  

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Comment: The silent thief of Rozrehxeson.
Fair enough - at least the option exists this way.

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Unread postPosted: Mon Jun 22, 2015 1:25 pm
  

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Champion

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Comment: Time Magazine's person of the year, 2006.
Greg Diaczyk wrote:
Looks like you need an "official response"....

Unlimited is not a weapons manufacturer and do not as a rule sell weapons to heroes. However they do sell vehicles with weapon's upgrades and they have a weapons design department that helps heroes develop non-lethal weapons for their crime fighting activities.

Hope that help.


It does, thanks. :)

Different question. 308 pages, that's bigger then the GMs guide, and almost as big as the core rule book, are you going to split that into multipul books? And if so, what size(s)?

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When I look in the dictionary and see the word Cool...I see Taffy's picture...-Shady Slug
Nearly all men can stand adversity, but if you want to test a man's character, give him power. -Abraham Lincoln
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Unread postPosted: Mon Jun 22, 2015 1:47 pm
  

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Comment: PROUDLY Not a member of the "Cabal of 24"
Glistam wrote:
Greg Diaczyk wrote:
Take a Mega-Hero!

The official Hardware Unlimited rules (As well as the ones in Rifter #37) allowed you to take a Mega-Power that grants you one gadget that in essence provides you with a single major super power (or three minor super powers). Those with a desire to also invent stuff could also look into the Super Genius Inventor Mega-Hero Power, which lets you build a minor super powered gadget every couple of levels or one major super powered gadget every 6 levels or so.

This would allow your cyborg to have a cloaking device (Invisibility or Chameleon), or your suit of power armor to have a force field (Create Force Fields)

This same logic could also be applied to create a device that needs DNA sampling to extract super powers from super beings granting the Hardware Character or his suit of armor the Mimic power!

So only Mega-Heroes should be allowed to have device-based super powers?

I agree with Greg's answer, however, keep in mind that you could play a "Super Invention" Power Category and NOT be a Mega. You can even be [per the Super Invention in PU2] a Hardware: Electrical or Mechanical AND still get a Super Invention. Heck, you go really far out and
*Start with Super Invention Power Category
*Roll the PC as the Inventor and start with Hardware: Electrical.
*Following the Hardware rules on taking a 2nd specialty, add in Mechanical.
*Enjoy!

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Unread postPosted: Mon Jun 22, 2015 2:03 pm
  

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Comment: The Official "Wayne Smith Clone"
its 306 pages of raw printed data at 10 point font, Time New Roman.

Switch out to the standard Palladium Books double column, a new font and text size.

There will probably be some cutting, editing and maybe even some additions which may increase or decrease the page count.

Throw in some awesome artwork and table of contents/indexes and you are probably looking at a book about the same size (300 pages) which is less than the Heroes Unlimited 2nd Edition which is 352 pages and will probably stay as a single book, with possible any of the cut material showing up in a Rifter or two.

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Unread postPosted: Mon Jun 22, 2015 4:56 pm
  

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Comment: Non Impediti Ratione Cogitationis
Thank you for the heads up on all this Greg.


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Unread postPosted: Mon Jun 22, 2015 6:19 pm
  

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Champion

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Comment: Time Magazine's person of the year, 2006.
Greg Diaczyk wrote:
its 306 pages of raw printed data at 10 point font, Time New Roman.

Switch out to the standard Palladium Books double column, a new font and text size.

There will probably be some cutting, editing and maybe even some additions which may increase or decrease the page count.

Throw in some awesome artwork and table of contents/indexes and you are probably looking at a book about the same size (300 pages) which is less than the Heroes Unlimited 2nd Edition which is 352 pages and will probably stay as a single book, with possible any of the cut material showing up in a Rifter or two.


Would two or three books, powers unlimited style be an option? It worked well for those books.

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When I look in the dictionary and see the word Cool...I see Taffy's picture...-Shady Slug
Nearly all men can stand adversity, but if you want to test a man's character, give him power. -Abraham Lincoln
Don't blame me, I voted for Sanders.


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Unread postPosted: Mon Jun 22, 2015 7:29 pm
  

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Greg Diaczyk wrote:
Take a Mega-Hero!


Okay, but I charge $2.50 for the plug-down and $0.40 for every fifth of a mile. :P


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Unread postPosted: Mon Jun 22, 2015 7:37 pm
  

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The Artist Formerly wrote:
Greg Diaczyk wrote:
its 306 pages of raw printed data at 10 point font, Time New Roman.

Switch out to the standard Palladium Books double column, a new font and text size.

There will probably be some cutting, editing and maybe even some additions which may increase or decrease the page count.

Throw in some awesome artwork and table of contents/indexes and you are probably looking at a book about the same size (300 pages) which is less than the Heroes Unlimited 2nd Edition which is 352 pages and will probably stay as a single book, with possible any of the cut material showing up in a Rifter or two.


Would two or three books, powers unlimited style be an option? It worked well for those books.


From what I have read, it would be tough to do this as 3 books... 2 books at best. Though, I would already like to see it as 1 large book.

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Unread postPosted: Mon Jun 22, 2015 7:53 pm
  

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Is the SuperVehical construction text easier to understand then the text in the HU2MB?

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Unread postPosted: Mon Jun 22, 2015 8:45 pm
  

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What is wrong with it in the HU2ed book?

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Unread postPosted: Mon Jun 22, 2015 9:03 pm
  

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Champion

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Comment: Time Magazine's person of the year, 2006.
NMI wrote:
The Artist Formerly wrote:
Greg Diaczyk wrote:
its 306 pages of raw printed data at 10 point font, Time New Roman.

Switch out to the standard Palladium Books double column, a new font and text size.

There will probably be some cutting, editing and maybe even some additions which may increase or decrease the page count.

Throw in some awesome artwork and table of contents/indexes and you are probably looking at a book about the same size (300 pages) which is less than the Heroes Unlimited 2nd Edition which is 352 pages and will probably stay as a single book, with possible any of the cut material showing up in a Rifter or two.


Would two or three books, powers unlimited style be an option? It worked well for those books.


From what I have read, it would be tough to do this as 3 books... 2 books at best. Though, I would already like to see it as 1 large book.


308, plus art? Like two GMs guides sizes?

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Nearly all men can stand adversity, but if you want to test a man's character, give him power. -Abraham Lincoln
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Unread postPosted: Tue Jun 23, 2015 8:25 am
  

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Comment: The Official "Wayne Smith Clone"
I hope so! If you saw Rifter #50 & 51 its a revised and expanded version of the Rifts Vehicle Construction Rules


No, once the book has been formatted it drops down the page count by 40% or so, then adding all the pictures bumps it back up to about the same. It really depends upon the book, how many images, maps and the size of the images that are included.

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Unread postPosted: Wed Jul 15, 2015 6:51 am
  

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Hope ther some Themed Weapons,maybe rules on how to make weapons follow a themed.


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Unread postPosted: Wed Jul 15, 2015 12:46 pm
  

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Monk

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Greg Diaczyk wrote:
I hope so! If you saw Rifter #50 & 51 its a revised and expanded version of the Rifts Vehicle Construction Rules


No, once the book has been formatted it drops down the page count by 40% or so, then adding all the pictures bumps it back up to about the same. It really depends upon the book, how many images, maps and the size of the images that are included.

"Optional source material for Rifts"
I saw the vehicle build text written for RIFTS.

Course those are only for ground vehicles.....which was not where the HU2 text breaks down. Besides I already fixed what I found broken in the text I've been writing.

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Q's on this board need canon answers first for the question that was asked. Then you can post your own house rules listed as your house rules.
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Last edited by drewkitty ~..~ on Wed Jul 15, 2015 12:54 pm, edited 1 time in total.

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Unread postPosted: Wed Jul 15, 2015 12:50 pm
  

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OLD ONE

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Comment: PROUDLY Not a member of the "Cabal of 24"
drewkitty ~..~ wrote:
Greg Diaczyk wrote:
I hope so! If you saw Rifter #50 & 51 its a revised and expanded version of the Rifts Vehicle Construction Rules


No, once the book has been formatted it drops down the page count by 40% or so, then adding all the pictures bumps it back up to about the same. It really depends upon the book, how many images, maps and the size of the images that are included.

"Optional source material for Rifts"
I saw the vehicle build text written for RIFTS.

Correct. For a portion of HwU, Greg expanded upon that article.

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Unread postPosted: Wed Aug 05, 2015 9:55 pm
  

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awesome........ but i feel it needs more Achilles Heels :-)

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Unread postPosted: Fri Oct 09, 2015 1:36 pm
  

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Comment: The silent thief of Rozrehxeson.
So what do I need to do to get a copy of this book put into my hands?

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Unread postPosted: Sat Oct 10, 2015 3:10 pm
  

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Glistam wrote:
So what do I need to do to get a copy of this book put into my hands?
Wait. Or, alternatively, build a time machine that will take you to an alternate timeline where the book gets published next month.

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Unread postPosted: Mon Jul 18, 2016 9:26 am
  

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Comment: The silent thief of Rozrehxeson.
Stone Gargoyle wrote:
Glistam wrote:
So what do I need to do to get a copy of this book put into my hands?
Wait. Or, alternatively, build a time machine that will take you to an alternate timeline where the book gets published next month.

Which Rifter Articles were this based on? I've seen the Rifter 37 Mega Hero stuff mentioned, as well as the Rifter 50 and 51 vehicle construction rules. Are there any others? I'm re-invigorated to try to utilize something like this and in the absence of official material, I'll take what's already been limitedly released and construct my own version from that.

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Unread postPosted: Tue Jul 19, 2016 9:08 am
  

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Comment: The Official "Wayne Smith Clone"
Nope.

Those would be the two (three?)

The rest is all new material. Though technically the ship and submersible stuff was copied too, but Kevin hasn't released the New Navy Book just yet.

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Unread postPosted: Wed Jan 17, 2018 11:18 am
  

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Comment: The silent thief of Rozrehxeson.
For the last 3 years, every surprise package I order has contained a request for a "Raw Preview Edition of Hardware Unlimited." It still hasn't happened, but I keep trying!

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Unread postPosted: Wed Jan 17, 2018 4:38 pm
  

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It's a noble goal man. :)


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Unread postPosted: Wed Jan 17, 2018 5:16 pm
  

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Comment: The Official "Wayne Smith Clone"
Ok, so a poked Kevin with a friendly reminder about the book and he said he might be able to do a Raw Edition for the Open House this year... but no promises. :D

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Unread postPosted: Wed Jan 17, 2018 7:24 pm
  

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Comment: Palladium Books Canon is set solely by Kevin Siembieda, either in person, or by his approval of published material.
Greg Diaczyk wrote:
Ok, so a poked Kevin with a friendly reminder about the book and he said he might be able to do a Raw Edition for the Open House this year... but no promises. :D

Of course the year I can't go :badbad:
Maybe I can get someone else to get me a copy for my reading pleasure...
and to keep my collection of "one of everything" as complete as possible.

Now that THAT is out of the way...
Can I bounce around in giddy joy at the thought of the possibility that this might be working its way up the pipeline and may see print sooner than latter.

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Unread postPosted: Wed Jan 17, 2018 11:06 pm
  

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Comment: The silent thief of Rozrehxeson.
Greg Diaczyk wrote:
Ok, so a poked Kevin with a friendly reminder about the book and he said he might be able to do a Raw Edition for the Open House this year... but no promises. :D

That would be a-mazing!

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Unread postPosted: Fri Jan 19, 2018 8:47 pm
  

Adventurer

Joined: Wed Aug 16, 2017 12:49 am
Posts: 499
Location: Garden of Dreams
Comment: I don't know what i'm doing, that's for realities GM to figure out
mad scientist...
three years...
thank goodness I didn't read this back then

if this takes another three years I may cry


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Unread postPosted: Sun Jan 21, 2018 7:41 pm
  

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Palladium Books® Freelance Writer

Joined: Sun Feb 10, 2002 2:01 am
Posts: 3041
Location: LaPorte, In USA
Comment: The greatest part of the writer's time is spent in reading, in order to write: a man will turn over half a library to make one book. - Samuel Johnson, 1775
I will say this. This book regardless if it ends up being 1 or 2 books is absolutely necessary for HU's future. Greg brilliantly found a way to keep HU tech relevant regardless how
many years in the future go by. Right now HU is trapped in 80s tech, not 90s tech, 80s tech. This book solves the tech problems. Some of the issues right now that I'm having with HU
would be solved with the publication of this manuscript. Anyone who comes to the Open House needs to pester Kevin to get this book inserted into the assembly line.


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Unread postPosted: Mon Jan 22, 2018 6:41 pm
  

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Palladin

Joined: Sat Jul 14, 2007 9:40 pm
Posts: 9460
Comment: Palladium Books Canon is set solely by Kevin Siembieda, either in person, or by his approval of published material.
Reagren Wright wrote:
I will say this. This book regardless if it ends up being 1 or 2 books is absolutely necessary for HU's future. Greg brilliantly found a way to keep HU tech relevant regardless how
many years in the future go by. Right now HU is trapped in 80s tech, not 90s tech, 80s tech. This book solves the tech problems. Some of the issues right now that I'm having with HU
would be solved with the publication of this manuscript. Anyone who comes to the Open House needs to pester Kevin to get this book inserted into the assembly line.

It makes tech relevant for all the lines. The gear in the other games for the most part is either more 80's stuff, or just edging into the 90's.

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The only thing necessary for the triumph of evil is for good men to do nothing."


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Unread postPosted: Thu Feb 08, 2018 11:13 pm
  

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Champion

Joined: Sun Feb 13, 2011 2:13 am
Posts: 2153
Location: Sekti-Abtu
Comment: Check out our Twitch stream!
Reagren Wright wrote:
I will say this. This book regardless if it ends up being 1 or 2 books is absolutely necessary for HU's future. Greg brilliantly found a way to keep HU tech relevant regardless how
many years in the future go by. Right now HU is trapped in 80s tech, not 90s tech, 80s tech. This book solves the tech problems. Some of the issues right now that I'm having with HU
would be solved with the publication of this manuscript. Anyone who comes to the Open House needs to pester Kevin to get this book inserted into the assembly line.

I will definitely pester!

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