Ziggurat the Eternal wrote:nothing like a good old fashioned triple post.
________________________________________________________________________________________________________________________________
Living Body Armor-Ablative Armor
AKA Shell Suit It should be noted that I do not fully understand the ablative concept, and do not care to look it up.
The newest in a long line of experimental armors, the Shell Suit has shown a lot of progress, and is the first viable subject out of dozens of tests. In fact, it is some of those dozens. When the experts at House Ashe could get any of their projects past the first testing stage, the gave up and tried to start over. A few months later, some one got the idea of gathering all the parts of their previous concepts, and put them into one whole. Mix a bunch of failures together and they will make a success, crazy amiright?
Well it worked, the test armors are still in the experimental phase, but the Regeneration, Growth, and Mod Muscle features have all been proven a success. In fact, some of the features have meshed in unsuspected ways, leading to surprising benefits. One of those ways is the Natural Mobility. Natural Mobility was not engineered into the armor, it was a sideeffect.
The armors' main defense is a quickly growing shell, and to maximize the mobility, the growth areas were limited to ensure there was no overlap, which might severely hamper range of movement. As the major muscle locations were what they needed to protect, they were the obviouse place to start, followed by protecting the internal organs and whatnot. Unfortunately, the enhanced Mod Muscle underlayer had the nasty effect of pulling apart the growth layer. This would actually turn out well. It divided the growth layer along all the lines a human body uses to move. the result is a sculpted suit of armor that looks like a body builder with no skin.
All the growth plates still touch, but in such a way as movement is not hampered at all, and the Mod Mucle further makes enhances mobility by carrying all the weight of the armor.
As it is still an experimental armor, actual protection varies wildly, but the Librarians and Engineers are sure that, when perfected, it will be the best suit of armor available.
MDC Protection Ratings Each location has its own defense rating, and that of its shell on top of it. The shell has double the mdc of the location, and regenerates very fast.Shell=*
Main Body-5d6+30(*=MDCx2) for example, a main body with 35 mdc, would be protected by a shell with 70 mdc.
Head-3d6+20(*=MDCx2)
Arms and Legs-3d6+30(*=MDCx2)
Weight- 15lb naked, 3x when fully armored.
Armor Regeneration- Due to the engineering of the shell, a layer of carapace will be grown, then a layer of growth tissue repeated ad nauseam. This causes a father re-growth cycle, as each layer of growth tissue penetrated will immediately begin regenerating itself, and the carapace, at an astonishing rate, and not just from the bottom up, but every angle.
regenerates 1d6 per melee to the shell, 3d4 per minute to the body. Destroyed shell will be regenerated upon the first bit of mdc being replaced, destroyed limbs will take 12 hours.
Natural Mobility- the armor moves in the perfect range of motion as the human body. No Penalty.
Mod Muscle ExoSkeletal Augment- Raises PS to Splicers PS of 20.
Trade Value- Approx. 50,000 quid.
Some Notes- Due to the complex nature of the armor some enhancements cost more, and others are impossible. This list will be posted later as my brain is dieing from the activity. general notes will be that it costs an extra 5 bio-e per 20 bio-e,or fraction thereof, for any enhancement that would displace the shell, or alter it substantially. Also, the Shell Suit may be change to start with some kind a weapons, like bone spurs, free of cost. i dunno yet.
________________________________________________________________________________________________________________________________
Thats all for now, my new robots are almost done tho, and I'm still working on my new enhancements. Not sure how I'll finish them tho, as I'm not so hot with enhancements. All commentary welcome.
how much Bio-E does this enhancement cast?