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 Post subject: new enhancment-burp gun
Unread postPosted: Wed Apr 16, 2014 12:22 pm
  

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Hero

Joined: Mon Jul 23, 2001 1:01 am
Posts: 1067
Location: auburn
the burp gun enchancment comes In 2 versions- this first version simply shoots out a strong gust of air (useful for cleaning up the great house building I guess)
the second version shoots out a alcicelcer tablet (possibly stopping up machine ports or something to that effect)
nice huh?
If you have better uses for this item please place them on this thread for all to see!

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Unread postPosted: Wed Apr 16, 2014 8:02 pm
  

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Hero

Joined: Fri Sep 28, 2007 11:12 pm
Posts: 919
Location: Down Under
Comment: Luck favors the prepared
the 'burp' gun hmm... is this a hand held weapon, or a weapon attachment for HA,WM,GH,B?

how about the Deafening Belch enhancement, that makes a sonic boom with similar effects to that of the GB Boom Gun... let out one of those loud boys in a House and i can imagine the acoustics as it echoes through the chamber (insert small clip from the movie Ant Bully, when Lucas does a huge belch in the ant nest and it echoes throughout).

or the Stink Burp.... the weapon (if its hand held) can be a carrion eater and has a storage bladder that houses the rotting flesh, and decaying odours are collected and stored in another chamber for ammunition.

i don't think Australia has alka-seltzer, but doesn't that stuff need water to react??

how bout the Vurp enhancement (vomit-burp) .... enough said

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Unread postPosted: Wed Apr 16, 2014 8:21 pm
  

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Hero

Joined: Mon Jul 23, 2001 1:01 am
Posts: 1067
Location: auburn
for the butt you could have a fart gun!

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Unread postPosted: Mon Mar 18, 2019 10:03 pm
  

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Hero

Joined: Mon Jul 23, 2001 1:01 am
Posts: 1067
Location: auburn
Any new thoughts?


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Unread postPosted: Thu Nov 19, 2020 12:52 am
  

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Hero

Joined: Mon Jul 23, 2001 1:01 am
Posts: 1067
Location: auburn
Potential upgrade: slimy burp
When used the slimy burp in addition to causing systemic damage it covers the victim with slimy goo!
Ppe needed 50


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Unread postPosted: Mon Dec 07, 2020 4:34 pm
  

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Champion

Joined: Sun Aug 19, 2001 1:01 am
Posts: 2569
Location: my well-camouflaged lair on LI
Comment: Mondos non cogitarus, Consilium!
re-reading this thread......hmmmmm......

The Burp Gun should be a medium to short-range weapon, due to the creature in the device needing to gather air & generate the requisite belch. The gun itself has two nostril-like slits near the gin's barrel end to draw in the air needed, a slightly inflating bladder at the near-back of the gun for the air to gather, ferment & compress. This takes a few seconds, but the effect, a loud raucous BRRRAAAAAAAP that slams into the target, most have claimed as well worth it. Usually a burp-shot lasts 2 seconds, but ones of 4-5 seconds have been known to happen. A side effect is that, at near-point blank range, some NEXUS bots do suffer auditory damage. Some Resistance members have complained about the noise being 'undignified'.
The 'effervescence'-tab or more commonly called a 'fizz-tablet' is loaded separately into the front-barrel of the gun, activated by small saliva glands. This unfortunately gives the gun a dripping effect, earning the nick-name 'drool-guns'
Deafening Belch: a stronger version of above, causes significant auditory damage. The end of the barrel or 'mouth' is designed to show human lips & is somewhat wider (like an old blunderbuss).
Stink Burp: adds a particular indescribable smell to the burp-shot. Descriptions vary from rancid onions boiled in bot-fluid to waste-tunnels left exposed to the mid-day sun to 'unholy wafts of damnation'. Rarely, the gun exclusively performing this action has a puckered end of barrel.
Acid-Burp like the tablet-shot above, the 'pill' when activated sprays an effective organic viscous acid on impact,
Slimey-Burp or 'Vurp-Gun': like that standard Burp-Gun, only salivates a little more. Wielders have to hold the gun barrel-up to keep it from drooling or shake it aside to get rid of excess.

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Unread postPosted: Mon Jun 14, 2021 7:09 pm
  

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Hero

Joined: Mon Jul 23, 2001 1:01 am
Posts: 1067
Location: auburn
Could the burp-gun be added to bio-suits?


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Unread postPosted: Mon Jun 14, 2021 9:31 pm
  

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Priest

Joined: Tue Sep 02, 2003 8:19 pm
Posts: 44687
Location: Somewhere between Heaven, Hell, and New England
It's your device, abe. You decide if it can be fitted to bioarmor or not, But bear in mind, either way, you have to create stats for it as either a stand-alone weapon(in which case you have to figure on payload and means of feeding/recharging it), or as a bioarmor weapon, you have to post Bio-E cost for acquiring it.

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"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
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