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 Post subject: Tennis sport skill
Unread postPosted: Sat May 26, 2007 4:32 pm
  

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I was thinking, if you were the type of GM that allowed created skills, such as sports (I say created because if there are any sports skills in a book, I must be missing that book), they would give bonuses much like physical skills.

IMO the Tennis sport skill would give an auto dodge.

What about you guys? What do you think?


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 Post subject: Re: Tennis sport skill
Unread postPosted: Sat May 26, 2007 4:42 pm
  

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sawg138 wrote:
verdilak wrote:
I was thinking, if you were the type of GM that allowed created skills, such as sports (I say created because if there are any sports skills in a book, I must be missing that book), they would give bonuses much like physical skills.

IMO the Tennis sport skill would give an auto dodge.

What about you guys? What do you think?

So tennis players and juicers are on the same plane? Those sports are for the generic Athletics skill, and cover a grouping of athletic endeavors.


So, you are saying that everyone with the athletics skill would be what we call sports players? That they are the equivalent of Tony Hawk, Micheal Jordan, [insert Tennis player's name here]? I dont think so. And Juicer's are not the only one's who have autododge.


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Unread postPosted: Sat May 26, 2007 4:55 pm
  

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I wasn't wanting the superstars, I just said their names since you talked abot Juicers. Juicers are not the only one's with an auto dodge, so I don't see why having specific sport's skills would not give an autododge. Like tennis.For baseball and basketball, I would say a bonus to dodge. Not golf, though that would give a bonus to strike. Skateboarding and similar sports, bonus to roll.


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 Post subject:
Unread postPosted: Sat May 26, 2007 5:27 pm
  

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No sport should give you autododge.

For tennis: +Spd, +PP, WP Tennis Raquet, WP Tennis Ball+Raquet, ((See WP Deadball for some ideas.)) +2 to Parry Thrown Objects by knocking them down or away with a tennis raquet, +1 to Parry Thrown Objects by knocking them down or away with any object even remotely similar to a tennis raquet (including a rifle, shovel, trowel, bat, broken bat, etc).

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 Post subject:
Unread postPosted: Sat May 26, 2007 5:59 pm
  

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Greetings and Salutations. Well, I will say there are some sports skills already to be honest. It will partially depend on what type of setting you're playing most likely, and what you're really going for. Are you going for role playing just for having the skill, or more for stat bonuses. There is a Sports skill in Ninjas & Superspies. It covers sports in general. Selecting it once will give the character the skill, and a second time for professional status. It's nothing more than % and listed in their Cultural Skills, which is about the equivalent of Domestic.

The other option would be to go with the skills that are already listed. In Rifts there is Fishing (okay, not really a sport, but just watch the sports channel), Acrobatics, Boxing, Deadball, Gymnastics, Juicer Football, Juicer Murderthon, Running, Swimming, and Wrestling. Those are the ones I've noticed from a quick glance. All those can be found in the Rifts GM Guide. Additionally, Rifts Canada has a few Physical Skills such as Ice Skating (with a second selection getting professional for Figure Skating, Pro Hockey, and Speed Skating) as well as Snow Skiing (with it's own sub categories), all of which provide physical bonuses as well.

Those are the skills that I've found in the book without really trying. And if you really feel up to the challenge you can look through the master list Kuseru Satsujin created listed here:

http://www.geocities.com/kuseru/NewMasterSkillsList.htm

Okay, hope he doesn't mind me posting it, but it just seemed practical. I'm sure I missed some things in the Rifters or other books. It gives a list, with a code of which book to find the skill in. And as for sawg138, tennis ... haven't you ever watched I, Spy? Well, at least the original version with Bill Cosby and Robert Culp. Okay, neither have I really, but my father did and I know he used being a tennis player as a cover. There is nothing wrong with Tennis compared to any other sport. Anyways, that's all for me. Hope maybe some of that helped. Take care. Farewell and safe journeys.


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 Post subject:
Unread postPosted: Sat May 26, 2007 6:16 pm
  

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After the Bomb lists some sports as independent skills, Baseball specifically, and there was a thread in the Heroes Unlimited section on making Hockey a skill. I personally have created surfing and skateboarding skills.

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 Post subject:
Unread postPosted: Sat May 26, 2007 8:10 pm
  

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sawg138 wrote:
CaptRory wrote:
No sport should give you autododge.

For tennis: +Spd, +PP, WP Tennis Raquet, WP Tennis Ball+Raquet, ((See WP Deadball for some ideas.)) +2 to Parry Thrown Objects by knocking them down or away with a tennis raquet, +1 to Parry Thrown Objects by knocking them down or away with any object even remotely similar to a tennis raquet (including a rifle, shovel, trowel, bat, broken bat, etc).

I don't think I'd even give a bonus to Prowess, not when Gymnastics and Acrobatics only give a +1 each. Otherwise, I like it.


Well, tennis is a pretty frenetic sport that has you switching from offense to defense at an amazing pace. I think a +1 PP would be valid, or creating a more detailed list of bonuses involved instead of a straight up PP bonus.

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 Post subject:
Unread postPosted: Sun May 27, 2007 1:08 am
  

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Eh, now that I think about it, since tennis is all about hitting the ball, I wouldn't give an autododge to the sport skill. I would probably give it a bonus to strike though.


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 Post subject:
Unread postPosted: Sun May 27, 2007 1:15 am
  

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verdilak wrote:
Eh, now that I think about it, since tennis is all about hitting the ball, I wouldn't give an autododge to the sport skill. I would probably give it a bonus to strike though.


But only with WP Tennis Racket.

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 Post subject:
Unread postPosted: Sun May 27, 2007 1:17 am
  

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A skill at Tennis would give you +2d4 SDC and +1 to roll with punch or fall.
Why?
Because that's what the Sports skill gives you.
N&S, p. 39.

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 Post subject:
Unread postPosted: Sun May 27, 2007 1:30 am
  

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Killer Cyborg wrote:
A skill at Tennis would give you +2d4 SDC and +1 to roll with punch or fall.
Why?
Because that's what the Sports skill gives you.
N&S, p. 39.


Well, I dont have N&SS and though I can see the +2d4 SDC, I would give a +1 to strike instead of roll. Why? Because they are hitting very small targets which is essentially an aimed called strike every hit.


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 Post subject:
Unread postPosted: Sun May 27, 2007 2:37 am
  

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verdilak wrote:
Killer Cyborg wrote:
A skill at Tennis would give you +2d4 SDC and +1 to roll with punch or fall.
Why?
Because that's what the Sports skill gives you.
N&S, p. 39.


Well, I dont have N&SS and though I can see the +2d4 SDC, I would give a +1 to strike instead of roll. Why? Because they are hitting very small targets which is essentially an aimed called strike every hit.


Same with baseball, but they don't give strike bonuses for playing baseball.

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 Post subject:
Unread postPosted: Sun May 27, 2007 2:51 am
  

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Killer Cyborg wrote:
verdilak wrote:
Killer Cyborg wrote:
A skill at Tennis would give you +2d4 SDC and +1 to roll with punch or fall.
Why?
Because that's what the Sports skill gives you.
N&S, p. 39.


Well, I dont have N&SS and though I can see the +2d4 SDC, I would give a +1 to strike instead of roll. Why? Because they are hitting very small targets which is essentially an aimed called strike every hit.


Same with baseball, but they don't give strike bonuses for playing baseball.

I think they should add it, Baseball requires very good hand eye and great reflexs. I'd also add in a plus one to parry as well.

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 Post subject:
Unread postPosted: Sun May 27, 2007 3:04 am
  

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Ninjabunny wrote:
Killer Cyborg wrote:
verdilak wrote:
Killer Cyborg wrote:
A skill at Tennis would give you +2d4 SDC and +1 to roll with punch or fall.
Why?
Because that's what the Sports skill gives you.
N&S, p. 39.


Well, I dont have N&SS and though I can see the +2d4 SDC, I would give a +1 to strike instead of roll. Why? Because they are hitting very small targets which is essentially an aimed called strike every hit.


Same with baseball, but they don't give strike bonuses for playing baseball.

I think they should add it, Baseball requires very good hand eye and great reflexs. I'd also add in a plus one to parry as well.


I'm sure you would.
And so would a lot of other people, with a lot of other sports.
And this sort of thing is where power creep comes in.

Officially, the bonuses listed are all you get.

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 Post subject:
Unread postPosted: Sun May 27, 2007 3:10 am
  

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Killer Cyborg wrote:
Ninjabunny wrote:
Killer Cyborg wrote:
verdilak wrote:
Killer Cyborg wrote:
A skill at Tennis would give you +2d4 SDC and +1 to roll with punch or fall.
Why?
Because that's what the Sports skill gives you.
N&S, p. 39.


Well, I dont have N&SS and though I can see the +2d4 SDC, I would give a +1 to strike instead of roll. Why? Because they are hitting very small targets which is essentially an aimed called strike every hit.


Same with baseball, but they don't give strike bonuses for playing baseball.

I think they should add it, Baseball requires very good hand eye and great reflexs. I'd also add in a plus one to parry as well.


I'm sure you would.
And so would a lot of other people, with a lot of other sports.
And this sort of thing is where power creep comes in.

Officially, the bonuses listed are all you get.

True, and I understand why they didn't add those bonuses.

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 Post subject:
Unread postPosted: Sun May 27, 2007 7:23 am
  

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There's a simple fix:

You need to either spend a Related Skill or Two Secondary Skills to gain all these bonuses.

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 Post subject:
Unread postPosted: Sun May 27, 2007 6:36 pm
  

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CaptRory wrote:
There's a simple fix:

You need to either spend a Related Skill or Two Secondary Skills to gain all these bonuses.


Actually, with the Sports skill, you may already have to spend two skills on it to get it to Professional level before you get any bonuses at all.

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