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 Post subject: Leaping Distance
Unread postPosted: Wed May 09, 2007 9:46 am
  

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Comment: Molon Labe
Does anyone remember how to calculate leaping distances? I thought it was in the TMNT book, but I can't find it. I also remember that it was greater for those with Acrobatics/Gymnastics than for those without the skills.

Any help, either a page number or how to calculate it, would be appreciated.

Thanks.


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Unread postPosted: Wed May 09, 2007 5:14 pm
  

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Palladium Books® Freelance Writer

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Comment: My comments do not necessarily represent the views of Palladium Books.
The TMNT base was 4*4 or 4*5 feet, plus 2*1 feet per level.

I prefer to "throw" the person as if they were an object, and their Speed is their effective PS, using the table note from under the throwing table in the RMB.

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 Post subject: Re: Leaping Distance
Unread postPosted: Wed May 09, 2007 10:23 pm
  

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Palladin

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JTwig wrote:
Does anyone remember how to calculate leaping distances? I thought it was in the TMNT book, but I can't find it. I also remember that it was greater for those with Acrobatics/Gymnastics than for those without the skills.

Any help, either a page number or how to calculate it, would be appreciated.

Thanks.


if you have an older version of the Rifts RPG, it's on page 44. Also look in Nightbane RPG.

My Rifts RPG is 13th printing Sept 2000 and at the bottom of p44.

IIRC the Nightbane rules were slightly inferior numbers.

TK Leap psi-power also adds in greatly, plus the addition of Acrobatics or Gymnastics. Supernatural PS also adds in a nice bonus.

If you can't find them let me know.

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Unread postPosted: Thu May 10, 2007 8:38 am
  

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Comment: Molon Labe
Thanks to both of you, you were a lot of help. :)


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 Post subject:
Unread postPosted: Mon May 14, 2007 8:39 pm
  

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Comment: "Setting the Stage" - Rifter 79
"Hitting the Streets" - Rifter 81
"Hitting the Gym" - Rifter 82
in the GM's guide there's something about supernatural strength leaping distances if you need that as well.

I've got a problem with leaping distances myself, using extraordinary leaping (minor power) I've got a char that can leap about 1000 feet, which is fine, but last I heard, any leap is simply timed as one melee action, that means I can leap over a mile in one round? Hang time for that simply isn't factored in.

**waits for the "Make a new post" comment** ^^


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Unread postPosted: Mon May 14, 2007 10:58 pm
  

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zerombr wrote:
in the GM's guide there's something about supernatural strength leaping distances if you need that as well.

I've got a problem with leaping distances myself, using extraordinary leaping (minor power) I've got a char that can leap about 1000 feet, which is fine, but last I heard, any leap is simply timed as one melee action, that means I can leap over a mile in one round? Hang time for that simply isn't factored in.

**waits for the "Make a new post" comment** ^^


yeah, that's a good point. it's part of the problem of HU, some stuff is just too over the top.

It probably fits a super-hero comic, but not a gritty, realistic type setting.

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 Post subject:
Unread postPosted: Tue May 15, 2007 8:56 am
  

zerombr wrote:
in the GM's guide there's something about supernatural strength leaping distances if you need that as well.

I've got a problem with leaping distances myself, using extraordinary leaping (minor power) I've got a char that can leap about 1000 feet, which is fine, but last I heard, any leap is simply timed as one melee action, that means I can leap over a mile in one round? Hang time for that simply isn't factored in.

**waits for the "Make a new post" comment** ^^
Last time I looked (the HUGMG), a leap cost four attacks (down from costing all attacks).


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 Post subject:
Unread postPosted: Tue May 15, 2007 9:18 pm
  

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Comment: "Setting the Stage" - Rifter 79
"Hitting the Streets" - Rifter 81
"Hitting the Gym" - Rifter 82
i'll have to look up that one, never heard that before, sounds reasonable enough too


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 Post subject:
Unread postPosted: Thu May 17, 2007 5:49 am
  

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I thought that leaps and leap attacks cost all of the attacks for that melee round.


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