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Unread postPosted: Fri May 19, 2017 2:06 am
  

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Monk

Joined: Sat Sep 30, 2000 1:01 am
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I was going through the AUGG book and looking at the Spacecraft pilot skill program. There is a skill in it called Operate Sensory Systems (@ +25%) but I can not find that skill in any of the HU2 books I've looked through. (The very next skill in the program is read sensory equipment @ +25%.)

I was wondering if anyone else has found any skills in skill programs or class skills or wherever that are not detailed out as a skill anywhere?

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Q's on this board need canon answers first for the question that was asked. Then you can post your own house rules listed as your house rules.
I say what the classes ARE even if the books mislabel them, so get over it.

Mostly I write out exactly what I mean, then sometimes get even more finicky.

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Last edited by drewkitty ~..~ on Fri May 19, 2017 12:36 pm, edited 2 times in total.

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Unread postPosted: Fri May 19, 2017 8:17 am
  

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Knight

Joined: Thu Mar 30, 2006 10:50 am
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Location: WI
While NOT from HU2E, the RT2E RPG has a few skills like that:
Pilot: ASC Power Armor (Masters SB, various OCC/MOS packages, Battloids and PA by OCC descriptions seem to be separate skills given there is a separate Pilot: Battloid option in a few cases)
Pilot: Bioroid (Masters SB)
Pilot: Bioroid Gravsled (Masters SB, given that you are operating a mecha to handle a separate vehicle I can see this being a separate skill)
Aerospace Fighter (Macross SB)
MECT: Elite XXX (some of the Mecha/Robot Combat Elite Skill options point to mecha that don't exist/haven't been detailed yet/or bad editing with regard to name changes)

When stuff like this happens one individual in our group will go "It's P-A-L-A-D-I-U-M".


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Unread postPosted: Sat May 20, 2017 11:40 am
  

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Monk

Joined: Sun Oct 19, 2003 7:22 pm
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Comment: The Munchkin Fairy
drewkitty ~..~ wrote:
I was going through the AUGG book and looking at the Spacecraft pilot skill program. There is a skill in it called Operate Sensory Systems (@ +25%) but I can not find that skill in any of the HU2 books I've looked through. (The very next skill in the program is read sensory equipment @ +25%.)

I was wondering if anyone else has found any skills in skill programs or class skills or wherever that are not detailed out as a skill anywhere?


I am pretty sure that was MEANT To be Read Sensory Equipment.

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Unread postPosted: Sat May 20, 2017 12:49 pm
  

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Monk

Joined: Sat Sep 30, 2000 1:01 am
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Location: Eastvale, calif
Nekira Sudacne wrote:
drewkitty ~..~ wrote:
I was going through the AUGG book and looking at the Spacecraft pilot skill program. There is a skill in it called Operate Sensory Systems (@ +25%) but I can not find that skill in any of the HU2 books I've looked through. (The very next skill in the program is read sensory equipment @ +25%.)

I was wondering if anyone else has found any skills in skill programs or class skills or wherever that are not detailed out as a skill anywhere?


I am pretty sure that was MEANT To be Read Sensory Equipment.

Yes…...But that is not the idea I started this topic about.

responding to SL:
Yep, I noticed there are more then normal in the 2nd ed RT books. Some of the mistakes are corrected in later books thou. example: the seduction skill is listed in the Muse occ skills but the skill is not detailed till the NG book.

Does anybody else have any more?

_________________
Q's on this board need canon answers first for the question that was asked. Then you can post your own house rules listed as your house rules.
I say what the classes ARE even if the books mislabel them, so get over it.

Mostly I write out exactly what I mean, then sometimes get even more finicky.

My Artwork


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Unread postPosted: Sat May 20, 2017 1:50 pm
  

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Knight

Joined: Thu Mar 30, 2006 10:50 am
Posts: 6167
Location: WI
drewkitty wrote:
Yep, I noticed there are more then normal in the 2nd ed RT books. Some of the mistakes are corrected in later books thou. example: the seduction skill is listed in the Muse occ skills but the skill is not detailed till the NG book.

I know in 2E some skills are mentioned, but get covered in later books in the line. I was avoiding those and looking for the ones that are mentioned but don't get covered. We create a master skill list to avoid having to flip through books and such.

Otherwise in terms of skills mentioned, but not detailed. I can't really think of anything. I thought there was one in the HU2E basic Programs called "Criminal Sciences" but they make a note that it doesn't include Forensics. Not sure if that is what you would consider named but not listed since it implies to use Criminal Sciences & Forensics Medical Skill, but you don't include the forensics aspect.


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