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 Post subject: Cyberknight question
Unread postPosted: Fri Mar 11, 2016 11:40 am
  

Megaversal® Ambassador

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Well I was just thinking about cyber knight and its new anti technology powers. And I was like I don't know where to draw the line of what it works on or what it doesn't.

DOes it work on TW items like shockwave cannon, Does it work on things like firebolt musket?

TW weapons with just the power source changed P.P.E.

Does it works on TW melee weapons?


Just wondering what your guys view was on it.


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 Post subject: Re: Cyberknight question
Unread postPosted: Fri Mar 11, 2016 8:32 pm
  

D-Bee

Joined: Thu Jan 08, 2015 3:55 pm
Posts: 10
Originally I was going to say anything with an electrical current, but re-reading SoT 4 page 27 (looks like RUE has it too, page 65) has this little gem:

"Basically any machine with moving parts or that uses electricity or has a computer chip..."

So, if the TW weapon has moving parts (like triggers) I'd say yes, their zen combat bonuses apply.
I don't think flaming sword and lightning rod have moving parts or chips or anything so unless they have switches or buttons I wouldn't let the zen combat bonuses apply.


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 Post subject: Re: Cyberknight question
Unread postPosted: Fri Mar 11, 2016 9:32 pm
  

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Dungeon Crawler

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Comment: I ******* hate the atmosphere of the conversations here on these forums
a flint-lock rifle with a trigger wouldn't be negated by their ability. so a TW rifle with a simple trigger that uses no electricity and has no computer chip shouldn't be negated IMHO.

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 Post subject: Re: Cyberknight question
Unread postPosted: Sat Mar 12, 2016 5:23 pm
  

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Palladin

Joined: Sat Jul 14, 2007 9:40 pm
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Comment: Palladium Books Canon is set solely by Kevin Siembieda, either in person, or by his approval of published material.
It really depends on how far down the rabbit hole the GM wants to go.
Once you start in on the 'any technology' thing you can get some pretty deep levels when you start to look at what the word 'technology' means.

My general rule is that it is 'high technology', and that TW isn't affected (the magic mixed in to the tech makes it immune). I do this to prevent stuff like 'well bows are technology' and 'what if they used a machine to learn the skill.....'

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 Post subject: Re: Cyberknight question
Unread postPosted: Sat Mar 12, 2016 5:35 pm
  

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Hero

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mercedogre wrote:
a flint-lock rifle with a trigger wouldn't be negated by their ability. so a TW rifle with a simple trigger that uses no electricity and has no computer chip shouldn't be negated IMHO.


Why wouldn't a flintlock rifle be negated? As written even a crossbow would be negated.

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 Post subject: Re: Cyberknight question
Unread postPosted: Sat Mar 12, 2016 5:35 pm
  

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Palladin

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Comment: Avid Cyborg and Braka Braka enthusiast.
Vs TW items. No.


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 Post subject: Re: Cyberknight question
Unread postPosted: Sat Mar 12, 2016 5:39 pm
  

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Knight

Joined: Sat Nov 12, 2011 7:05 pm
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I think it's a horrible power and totally at odds with the concept of the cyber-knight. I encourage you to replace the ability with something more appropriate.

For instance, "Sense Evil Intent" could be a power that gives them the auto-dodge and bonuses listed in the book against opponents of evil alignment instead of against "technology". An anti-evil power is far more in line with the character concept than the current anti-tech power.

Seriously, what were they thinking? I think they got too hung up on the idea of cyber-knights fighting coalition forces in SoT and lost sight of what the OCC was intended to be.

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 Post subject: Re: Cyberknight question
Unread postPosted: Sat Mar 12, 2016 5:46 pm
  

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Palladin

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Comment: Avid Cyborg and Braka Braka enthusiast.
https://www.google.com/search?q=Robot+F ... DbUQ_AUIBw

I've seen similar anti technology abilities somewhere but I'm having a hard time remembering....


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 Post subject: Re: Cyberknight question
Unread postPosted: Sun Mar 13, 2016 10:18 am
  

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Dungeon Crawler

Joined: Mon Aug 10, 2015 2:54 am
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SpiritInterface wrote:
mercedogre wrote:
a flint-lock rifle with a trigger wouldn't be negated by their ability. so a TW rifle with a simple trigger that uses no electricity and has no computer chip shouldn't be negated IMHO.


Why wouldn't a flintlock rifle be negated? As written even a crossbow would be negated.


Like I said, just my opinion. don't like it? Ignore it, nothing to argue about

_________________
You'll take my life but I'll take yours too
You'll fire your musket but I'll run you through
So when you're waiting for the next attack
You'd better stand there's no turning back


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 Post subject: Re: Cyberknight question
Unread postPosted: Sun Mar 13, 2016 2:34 pm
  

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Knight

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Comment: Don't waste your time gloating over a wounded enemy. Pull the damn trigger.
I have a group of cyberknights with monster hunting powers. Sense evil, they can spend ppe to gain HP as MDC and gain supernatural PS, use demon death blow a tech that lets them parry give monster attacks (house rule that large monsters are hard to parry, made sense to me).

As to the original question, TW guns use technology in their construction, techno-wizardry...eh? If it's a gun, especially if using advanced optics in targeting, are penalized.

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 Post subject: Re: Cyberknight question
Unread postPosted: Sun Mar 13, 2016 5:52 pm
  

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Priest

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flatline wrote:
I think it's a horrible power and totally at odds with the concept of the cyber-knight. I encourage you to replace the ability with something more appropriate.


Agreed.

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 Post subject: Re: Cyberknight question
Unread postPosted: Mon Mar 14, 2016 8:36 am
  

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Dungeon Crawler

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Killer Cyborg wrote:
flatline wrote:
I think it's a horrible power and totally at odds with the concept of the cyber-knight. I encourage you to replace the ability with something more appropriate.


Agreed.


when i first read it, i thought it was over the top, again an opinion, but im sure someone will try to argue a point

_________________
You'll take my life but I'll take yours too
You'll fire your musket but I'll run you through
So when you're waiting for the next attack
You'd better stand there's no turning back


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 Post subject: Re: Cyberknight question
Unread postPosted: Mon Mar 14, 2016 10:11 am
  

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Knight

Joined: Thu Mar 30, 2006 10:50 am
Posts: 6152
Location: WI
Mouser13 wrote:
Well I was just thinking about cyber knight and its new anti technology powers. And I was like I don't know where to draw the line of what it works on or what it doesn't.

DOes it work on TW items like shockwave cannon, Does it work on things like firebolt musket?

TW weapons with just the power source changed P.P.E.

Does it works on TW melee weapons?


Just wondering what your guys view was on it.

Personally the Zen Combat is the only thing I'd drop from the RUE/SoT CK as it is a very radical change to the class IMHO. The expanded Psi-Powers (include Psi-Sword) isn't that bad, and can be easily worked in (character just was not that proficient), even the Living Cyber-Armor enhancement isn't that bad as it isn't the primary armor of the Knight.

That said, if your read Level 9's abilities it would work on TW guns (which IMHO includes the shockwave cannon and firebolt musket) and devices, but does not include TW melee weapons. Weather this applies retroactively to earlier levels or as a result of Level 9 is another matter (personally I'd go w/retro-active).


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 Post subject: Re: Cyberknight question
Unread postPosted: Mon Mar 14, 2016 5:21 pm
  

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Hero

Joined: Sat Oct 15, 2005 9:48 pm
Posts: 809
Location: Top Secret Goverment Thinktank
mercedogre wrote:
SpiritInterface wrote:
mercedogre wrote:
a flint-lock rifle with a trigger wouldn't be negated by their ability. so a TW rifle with a simple trigger that uses no electricity and has no computer chip shouldn't be negated IMHO.


Why wouldn't a flintlock rifle be negated? As written even a crossbow would be negated.


Like I said, just my opinion. don't like it? Ignore it, nothing to argue about


I am just curious about the rational behind the decision.

_________________
Veni Vidi Vici
Una Salus Victis Nullam Sperare Salutem
Sic vis pacem, Para bellum
Audentes fortuna iuvat
O Tolmon Nika
Oderint Dum Metuant


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