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Unread postPosted: Sun Dec 13, 2015 12:21 pm
  

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Adventurer

Joined: Tue Dec 25, 2001 2:01 am
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Location: Anywhere i roam. . . . .
Has anyone out there run rifts on roll 20? I'd be interested in hearing what goes into setting the game up and running a session over that platform.


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Unread postPosted: Mon Dec 14, 2015 8:13 pm
  

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Dungeon Crawler

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Comment: I ******* hate the atmosphere of the conversations here on these forums
ive played only

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Unread postPosted: Tue Dec 15, 2015 10:58 am
  

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Monk

Joined: Sun Oct 19, 2003 7:22 pm
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Riftmaker wrote:
Has anyone out there run rifts on roll 20? I'd be interested in hearing what goes into setting the game up and running a session over that platform.


I play Rifts in Roll20 and even ran something (breifly) in it. If you don't use maps (and Rifts is really not set up for minature play) then there's basically no setup at all. you set your names to your characters names (GM can select from a list so NPC names appear), and just...start playing. Die rolling is simple and fast.

There is more depth for those who want to use it (Such as the GM being able to pick music to stream to everyone for mood, some support for card mechanics that I never used, formatting and other odds and ends), but to just play it's very fast and you can learn the rest as you want to.

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Unread postPosted: Tue Jan 19, 2016 11:00 pm
  

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D-Bee

Joined: Sun Nov 23, 2014 4:00 am
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Location: New West (the southwestern part)
Comment: I am a meat popsicle.
I'm starting my first Roll20 Rifts campaign this Friday night! Incidentally, it's my first time GMing in 20 years... So far, it's been a cool process. The system is full of organizational tools and convenient ways to do things, like creating a macro to roll damage for each weapon, etc. I had all my players (8 have joined and 6 have been active) create their characters in the program. I made a macro to roll 3D6 eight times, which made it a quicker process than with real dice.

I'll update this after Friday and let you know how it went!


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Unread postPosted: Mon Jan 25, 2016 8:05 pm
  

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D-Bee

Joined: Sun Nov 23, 2014 4:00 am
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Location: New West (the southwestern part)
Comment: I am a meat popsicle.
So, my first game went pretty good, considering I was not all that prepared. On top of the normal stuff for running a campaign, I had to try and learn how to use Roll20 as well. Now, you could run a game with much less preparation than I was trying for, but I'm the kind of guy that wants to get the best out of a platform, and since Roll20 is so feature-rich, I found myself kind of drowning in all the preparation. I think this Friday will go much smoother.

My team of five - a Lemurian Scout, a Cyber-Knight, a Justice Ranger, a Psyscape Psi-Tech, and a Machine Person Refurbisher from the Three Galaxies - fought a bunch of grave ghouls (normal, and a few variations of my own creation) on the way to a rendezvous with a mysterious old man who has beckoned them with the promise of a job that pays 'very well.' The combat encounter was all we were able to fit in, but it was pretty fun! Maybe I'll chronicle the campaign in the forums or on my blog, in case anyone wants to see how it goes.


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Unread postPosted: Mon Feb 01, 2016 5:49 pm
  

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Adventurer

Joined: Tue Dec 25, 2001 2:01 am
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Location: Anywhere i roam. . . . .
does roll 20 even have a character sheet set for palladium?


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Unread postPosted: Tue Feb 02, 2016 5:46 am
  

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D-Bee

Joined: Sun Nov 23, 2014 4:00 am
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Location: New West (the southwestern part)
Comment: I am a meat popsicle.
Yes, there are two. One is for Rifts, the other a general Megaversal sheet. The Megaversal sheet is way better.


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