Board index » Across the Megaverse® » G.M.s Forum

 


Post new topic Reply to topic

How do you handle combat penalties?
As written. 57%  57%  [ 8 ]
Division for Everything 0%  0%  [ 0 ]
Subtraction for Everything 7%  7%  [ 1 ]
Division for Melee, Subtraction for Ranged 7%  7%  [ 1 ]
Other 29%  29%  [ 4 ]
Total votes : 14
Author Message
 Post subject: Combat Difficulties
Unread postPosted: Sat Dec 20, 2014 10:52 pm
  

Wanderer

Joined: Thu Jul 25, 2013 2:53 pm
Posts: 98
As written, some combat actions halve or quarter your strike penalties; other action inflict a straight penalty. Naturally, division makes luck a greater factor, but subtraction seems fairly weak against high bonuses. Accordingly, I've been leaning towards division for melee and subtraction for ranged. However, I am curious as to how other GM's run it.


          Top  
 
 Post subject: Re: Combat Difficulties
Unread postPosted: Sat Dec 20, 2014 11:02 pm
  

User avatar
Megaversal® Ambassador

Joined: Wed Jul 27, 2011 2:25 pm
Posts: 1648
Location: Reno, Nevada
I run it as written. Players who have read the rules have an expectation regarding the modifiers that will be applied and I must have a very good reason before I change anything. What benefit would be derived from your proposed change?

_________________
Contact me if you're looking for games in Reno, Nevada.
Resources


          Top  
 
 Post subject: Re: Combat Difficulties
Unread postPosted: Sun Dec 21, 2014 12:30 am
  

User avatar
Knight

Joined: Sat Nov 12, 2011 7:05 pm
Posts: 6266
Location: Memphis, TN
When I GM, most results are determined by GM fiat rather than the rolling of dice. As such, I have chosen "Other".

--flatline

_________________
I don't care about canon answers. I'm interested in good, well-reasoned answers and, perhaps, a short discussion of how that answer is supported or contradicted by canon.

If I don't provide a book and page number, then don't assume that I'm describing canon. I'll tell you if I'm describing canon.


          Top  
 
 Post subject: Re: Combat Difficulties
Unread postPosted: Sun Dec 21, 2014 9:06 am
  

User avatar
Megaversal® Ambassador

Joined: Tue Apr 05, 2005 2:09 pm
Posts: 3565
Location: Plymouth, CT
Comment: The silent thief of Rozrehxeson.
Pretty much as written, but only when I remember it. So I chose "Other" because most of the time I don't remember the specific modifier and don't want to slow things down by looking for it.

_________________
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | New Temporal Magic
Rifts random encounters | New Elemental Magic | Lore: Superhuman

OK, Boomer.


          Top  
 
 
Post new topic Reply to topic



Who is online

Users browsing this forum: No registered users


Display posts from previous:  Sort by  
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group