Scary, spooky, and madness-inducing!

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Swift-13
Dungeon Crawler
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Joined: Tue Aug 31, 2004 5:37 am
Location: Kentucky

Scary, spooky, and madness-inducing!

Unread post by Swift-13 »

Alrighty! Halloween is coming up and I'm wondering what sort of critters, cultists, or Elder Gods y'all like to use to scare your players! I myself like to use Palladium creations (Dark Conversions is a blast!) but I've gotten in the habit of cooking up new stuff to throw off my more veteran players. What sort of monsters or maniacs do you put your players up against?

As with any storytelling, descriptions are more important than stats! :twisted:
Remember who you wanted to be.
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The Dark Elf
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Re: Scary, spooky, and madness-inducing!

Unread post by The Dark Elf »

I invite all the players to my house. Then I leave and let them look after the kids.

When I eventually come back they look like theyve been through hell.
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St. Evil
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Comment: Looking to start the Really Evil League of Evil, because the League of Evil wasn't evil enough.
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Re: Scary, spooky, and madness-inducing!

Unread post by St. Evil »

I had a Diabolist object read a Dimensional Rift power circle, to get a better understanding of how to recreate this. Little did he know it was made by an old one (from the secret complex in book 2). As he screamed and screamed the rest of the group had to fight off the rest of the inhabitants. Good times.
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