Board index » MDC Worlds » Robotech RPG Tactics™ » Robotech RPG Tactics™ - Rules Discussion

 


Post new topic Reply to topic
Author Message
Unread postPosted: Mon Nov 03, 2014 11:24 pm
  

User avatar
Megaversal® Ambassador

Joined: Tue Feb 04, 2014 1:49 pm
Posts: 118
Location: Pittsburgh, PA
Should be a simple one, but just wanted to confirm.

Page 48, Spartan gets to make 1 additional hand to hand attack each turn for free. Kain Weller can pilot a Spartan, and also gets to make 1 additional hand to hand attack each turn for free.

So Kain piloting a Spartan gets 3 hand to hand attacks a turn?

I modeled a Spartan with 2 shock batons, this will be Kain's ride. :-D

Thanks,
Don


          Top  
 
Unread postPosted: Mon Nov 03, 2014 11:44 pm
  

User avatar
Megaversal® Ambassador Coordinator

Joined: Fri Jun 14, 2013 9:00 am
Posts: 413
Location: Chesterton, IN
Comment: Pirate Wisdom:
Rum is a journey, and a destination.
Yup...He can rock the face to face confrontations.

You would have to buy the stun baton built in upgrade (only once) for the squad if you want him to use those beautiful things.

Otherwise he gets 3 standard Hand to Hand attacks.

_________________
Image
I'll still enjoy watching you get blown off the table while you stare in helpless wonder at Phaze's marching legions of colored perfection. -- Godsgopher


          Top  
 
Unread postPosted: Tue Nov 04, 2014 9:47 pm
  

D-Bee

Joined: Wed Aug 06, 2014 10:08 pm
Posts: 46
Location: "Rest of the world". We don't matter apparently.
He also gets a free speed boost too. So he's zapping across the table at a minimum of 14" a turn. Potentially more if you decide to spend some command points on it.


          Top  
 
Unread postPosted: Wed Nov 05, 2014 10:49 am
  

User avatar
Hero

Joined: Mon Apr 01, 2013 11:18 pm
Posts: 1323
Location: Toronto, Ontario, Canada
Though one lone Spartan too far ahead of support against entire squads probably doesn't end well.

Not to say there won't be a place for such daring charges, but leaving the rest of his squad trailing too far behind seems risky, from a purely theorycrafting stance.


          Top  
 
Unread postPosted: Thu Dec 04, 2014 4:05 pm
  

User avatar
Megaversal® Ambassador

Joined: Thu Dec 04, 2014 2:51 pm
Posts: 58
I would like to make a seperate but similar point here that the rules of the shock baton state that it can only be used once per turn, so while modeling him with 2 is just awesome and fluffy and good for you. You cant actually buy him a second one in game meaning he still only makes 1 shock baton attack the other two hand to hand attacks have to be some thing else ei: stomp, kick etc...

_________________
Why are they using such primative weapons?


          Top  
 
 
Post new topic Reply to topic



Who is online

Users browsing this forum: No registered users


Display posts from previous:  Sort by  
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum


cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group