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Unread postPosted: Fri Jun 18, 2021 6:55 am
  

D-Bee

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I used to play palladium a long time ago and am looking to pickup the system to play with some friends. I’m letting them use a bunch of books across the system to play, and I’m hitting a dead end
Is there a really, truly simplistic but not broken system for converting thrifts credits to say heroes or ninjas books cash? Just trying to find a fair conversion that won’t be broken. Thanks all


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Unread postPosted: Fri Jun 18, 2021 7:25 am
  

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There's no conversion that isn't broken in some way(s).

If you showed up in HU or N&S Earth with Rifts Credits, they'd be valueless.
If you showed up in Rifts Earth with N&S or HU cash, they'd have some value as historical artifacts IF you could convince somebody the fresh-looking money wasn't forged.
But this doesn't seem to be what you're talking about; it seems like you're just wanting people on Rifts Earth to be able to buy stuff from HU/N&S/etc.

The only real guidance we have there comes from The Collected MOPS p. 108

The Universal Credit is supposed to be the equivilent to one US or Canadian dollar, only adjusted for inflation.

But scarcity in Rifts Earth would matter a lot, and so forth. So I'd use that cost translation as a base for areas where stuff is more likely to be for sale, jacking up the price considerably (or simply saying "this is unavailable here") outside the major cities and such.

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Unread postPosted: Sat Jun 19, 2021 7:40 am
  

D-Bee

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Killer Cyborg wrote:
There's no conversion that isn't broken in some way(s).

If you showed up in HU or N&S Earth with Rifts Credits, they'd be valueless.
If you showed up in Rifts Earth with N&S or HU cash, they'd have some value as historical artifacts IF you could convince somebody the fresh-looking money wasn't forged.
But this doesn't seem to be what you're talking about; it seems like you're just wanting people on Rifts Earth to be able to buy stuff from HU/N&S/etc.

The only real guidance we have there comes from The Collected MOPS p. 108

The Universal Credit is supposed to be the equivilent to one US or Canadian dollar, only adjusted for inflation.

But scarcity in Rifts Earth would matter a lot, and so forth. So I'd use that cost translation as a base for areas where stuff is more likely to be for sale, jacking up the price considerably (or simply saying "this is unavailable here") outside the major cities and such.


So I’m actually bringing a rifts character to a ninjas/heroes world/scenario. So I’m trying to find a balance with the whole credit to cash conversion that’s not royally fubar, thanks all


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Unread postPosted: Sat Jun 19, 2021 4:33 pm
  

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Slf495 wrote:
Killer Cyborg wrote:
There's no conversion that isn't broken in some way(s).

If you showed up in HU or N&S Earth with Rifts Credits, they'd be valueless.
If you showed up in Rifts Earth with N&S or HU cash, they'd have some value as historical artifacts IF you could convince somebody the fresh-looking money wasn't forged.
But this doesn't seem to be what you're talking about; it seems like you're just wanting people on Rifts Earth to be able to buy stuff from HU/N&S/etc.

The only real guidance we have there comes from The Collected MOPS p. 108

The Universal Credit is supposed to be the equivilent to one US or Canadian dollar, only adjusted for inflation.

But scarcity in Rifts Earth would matter a lot, and so forth. So I'd use that cost translation as a base for areas where stuff is more likely to be for sale, jacking up the price considerably (or simply saying "this is unavailable here") outside the major cities and such.


So I’m actually bringing a rifts character to a ninjas/heroes world/scenario. So I’m trying to find a balance with the whole credit to cash conversion that’s not royally fubar, thanks all



Simple enough, unless the Ninjas/heroes world does commerce with Rifts Earth, the value of those credits is zero.
Imagine a real world scenario, some dude walks into 7-11 and tries to pay with an electric doohickie that you've never seen before. How do you even ring that up? There's no button on the register for "space money."

Your character will be flat broke to start, but could easily make millions selling their laser pistol to Lockheed Martin.

Them's the breaks of interdimensional travel.

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Unread postPosted: Sat Jun 19, 2021 4:39 pm
  

D-Bee

Joined: Fri Jun 18, 2021 6:51 am
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ITWastrel wrote:
Slf495 wrote:
Killer Cyborg wrote:
There's no conversion that isn't broken in some way(s).

If you showed up in HU or N&S Earth with Rifts Credits, they'd be valueless.
If you showed up in Rifts Earth with N&S or HU cash, they'd have some value as historical artifacts IF you could convince somebody the fresh-looking money wasn't forged.
But this doesn't seem to be what you're talking about; it seems like you're just wanting people on Rifts Earth to be able to buy stuff from HU/N&S/etc.

The only real guidance we have there comes from The Collected MOPS p. 108

The Universal Credit is supposed to be the equivilent to one US or Canadian dollar, only adjusted for inflation.

But scarcity in Rifts Earth would matter a lot, and so forth. So I'd use that cost translation as a base for areas where stuff is more likely to be for sale, jacking up the price considerably (or simply saying "this is unavailable here") outside the major cities and such.


So I’m actually bringing a rifts character to a ninjas/heroes world/scenario. So I’m trying to find a balance with the whole credit to cash conversion that’s not royally fubar, thanks all



Simple enough, unless the Ninjas/heroes world does commerce with Rifts Earth, the value of those credits is zero.
Imagine a real world scenario, some dude walks into 7-11 and tries to pay with an electric doohickie that you've never seen before. How do you even ring that up? There's no button on the register for "space money."

Your character will be flat broke to start, but could easily make millions selling their laser pistol to Lockheed Martin.

Them's the breaks of interdimensional travel.


Ok, I didn’t explain very well. I’m planning basically converting credits to cash for the sake of simplicity sake. Story wise he’d be stranded here, not necessary to go into detail. Anyway, just still at loggerheads on figuring out how to convert the credits in rifts into a dollar value for later TW created stuff, etc so I know how much to tell him it’ll cost to make


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Unread postPosted: Sun Jun 20, 2021 12:25 am
  

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Slf495 wrote:
Killer Cyborg wrote:
There's no conversion that isn't broken in some way(s).

If you showed up in HU or N&S Earth with Rifts Credits, they'd be valueless.
If you showed up in Rifts Earth with N&S or HU cash, they'd have some value as historical artifacts IF you could convince somebody the fresh-looking money wasn't forged.
But this doesn't seem to be what you're talking about; it seems like you're just wanting people on Rifts Earth to be able to buy stuff from HU/N&S/etc.

The only real guidance we have there comes from The Collected MOPS p. 108

The Universal Credit is supposed to be the equivilent to one US or Canadian dollar, only adjusted for inflation.

But scarcity in Rifts Earth would matter a lot, and so forth. So I'd use that cost translation as a base for areas where stuff is more likely to be for sale, jacking up the price considerably (or simply saying "this is unavailable here") outside the major cities and such.


So I’m actually bringing a rifts character to a ninjas/heroes world/scenario. So I’m trying to find a balance with the whole credit to cash conversion that’s not royally fubar, thanks all

Try using the Alien power category as a guide.

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Unread postPosted: Sun Jun 20, 2021 12:40 am
  

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Slf495 wrote:
Killer Cyborg wrote:
There's no conversion that isn't broken in some way(s).

If you showed up in HU or N&S Earth with Rifts Credits, they'd be valueless.
If you showed up in Rifts Earth with N&S or HU cash, they'd have some value as historical artifacts IF you could convince somebody the fresh-looking money wasn't forged.
But this doesn't seem to be what you're talking about; it seems like you're just wanting people on Rifts Earth to be able to buy stuff from HU/N&S/etc.

The only real guidance we have there comes from The Collected MOPS p. 108

The Universal Credit is supposed to be the equivilent to one US or Canadian dollar, only adjusted for inflation.

But scarcity in Rifts Earth would matter a lot, and so forth. So I'd use that cost translation as a base for areas where stuff is more likely to be for sale, jacking up the price considerably (or simply saying "this is unavailable here") outside the major cities and such.


So I’m actually bringing a rifts character to a ninjas/heroes world/scenario. So I’m trying to find a balance with the whole credit to cash conversion that’s not royally fubar, thanks all


As has been stated, there wouldn't be one.
Might as well try to convert a Visa credit card into cowrie shells, after traveling back to when those were the main currency.
Except that arguably the N&S setting might have somebody who could reverse-engineer the Universal Credit Card's technology, or some of it, in which case it would be priceless, just like most or all other Rifts future tech.

If you're looking for a way to balance Credits to Cash, just go with the MOP description above: 1 credit = 1 US or Canadian Dollar.
Claim Temporal Energy affected the money, switching credits to cash.

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"That rifle on the wall of the laborer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there." -George Orwell

Check out my Author Page on Amazon!


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Unread postPosted: Sun Jun 20, 2021 8:41 am
  

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Comment: Rifter Contributer 79, 81,82,83,84
agreed that there's no money to be gained from going from electronic to cash. The character could have gear to sell to someone, which could wildly vary in price, but yeah, they changed dimensions, they need to deal with being broke I think. Its part of the challenge of adapting to it.

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Unread postPosted: Sun Jun 20, 2021 2:19 pm
  

D-Bee

Joined: Fri Jun 18, 2021 6:51 am
Posts: 5
Maybe I’m just not explaining well. What I’m trying to sort out is the equivalent cost for things FROM rifts, in the ninjas/heroes world. Trying to buy the items to make a TW device (gems and such) is all in really looking for


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Unread postPosted: Sun Jun 20, 2021 11:10 pm
  

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Slf495 wrote:
Maybe I’m just not explaining well. What I’m trying to sort out is the equivalent cost for things FROM rifts, in the ninjas/heroes world. Trying to buy the items to make a TW device (gems and such) is all in really looking for


Ah, check Amazon.

Seriously, I play modern games as "Sure you can buy it. Check Amazon for the price." and never have I been disappointed.

Need 1ct diamond prices for that TW Gizmo? BAM!

Or, be boring and make everything a 1:1 swap from credit to Dollar. Either way works.

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Unread postPosted: Mon Jun 21, 2021 6:50 am
  

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Comment: Rifter Contributer 79, 81,82,83,84
Slf495 wrote:
Maybe I’m just not explaining well. What I’m trying to sort out is the equivalent cost for things FROM rifts, in the ninjas/heroes world. Trying to buy the items to make a TW device (gems and such) is all in really looking for



I'd assume that anything thats as high tech as rifts items, even the gems and such will be significantly more expensive here. I'd either take the Rifts price and multiply it by ten, or by a hundred depending on how exotic it is. Energy weapons are commonplace there and unheard of here

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Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.


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Unread postPosted: Mon Jun 21, 2021 11:48 am
  

D-Bee

Joined: Fri Jun 18, 2021 6:51 am
Posts: 5
Mostly it’s with TW creation in mind. He may carry over a few things, but really not much outside of TW items, so I’m not concerned about that


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