About Weekly Updates Palladium Books® Weekly Update – Sept. 27, 2018

Palladium Books® Weekly Update – Sept. 27, 2018

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By Kevin Siembieda

One game system – every genre – countless worlds – endless adventure

We are excited by how much new material has been added to the Rifts® Bestiary Volume One (and Two). Every single creature has some extra tidbits and updates, but many are more expanded and detailed than I had originally imagined I would make them. It has been fun to revisit and expand upon these monsters and animals. These comprehensive rewrites only serve to make two better and more useful books for you. We know you will enjoy and get a lot of use out of these tomes. The Rifter® #82 is also well underway, as are several other titles.

The new PDF release on DriveThruRPG this week is Land of the Damned™ Two: Eternal Torment. Last week was Land of the Damned™ One: Chaos Lands™, the week before that, The Northern Hinterlands, all for the Palladium Fantasy RPG® series. Wayne is also going back and replacing the fast, not-so-great scans of books DriveThru did for us a few years ago, with clean, sharp PDFs.

The new sale in our online store this week is The Rifter®. Most issues of The Rifter® are available this weekend through Tuesday for half price. Only the few issues where there are around a dozen copies or less remaining (#56, #61, #63 and #76) are NOT on sale. Get ‘em while you can as many are getting very low, and as you know, many issues are already out of print. Also, original art, negatives and other collectibles are available in my Ebay store – including some select artwork by Charles Walton II (all proceeds go to Chuck): http://stores.ebay.com/kevinstoys-artandcollectibles.

Half-Price Rifter® Sale – 6 days only – Sale ends after midnight, October 2, 2018

  • Most issues of The Rifter® are half price.
  • Only issues of which there only around a dozen copies (often less) available are NOT on sale. These are The Rifter® #56, #61, #63 and #76.
  • Every issue offers optional and/or official source material for Rifts® and 3-4 other Palladium game lines like Palladium Fantasy RPG®, Heroes Unlimited™, Splicers®, Nightbane® and others.
  • All adventure source material easily adaptable to any setting.
  • Sold on a first come, first served basis while supplies last. Some issues may sell out.
  • Sale ends after midnight, Tuesday, October 2, 2018.

Rifts Bestiary

UPDATE: Rifts® Bestiary, Volume One – Ships October

As noted earlier, writing and art are coming along great. Most of the artwork is in, and I am shooting to have the writing finished by the end of next week! As I mentioned in the opening to this Weekly Update, even I am surprised with how much new material is going into this book. I have been having a blast adding defining details and new information as I update each and every one of these creatures. And the new beasts? I’m loving them and so will you.

The two upcoming Rifts® Bestiary books are great resources for players and G.M.s alike, with creatures that can be used as familiars, pets, riding animals, guard animals, and in some cases, even unlikely allies. Others are slobbering monsters or malicious predators who include humans and D-Bees among their prey. All giving you plenty of spice to add to your characters and adventures. And each comes with a map that shows at a glance exactly where to find these beasts. The Rifts® Bestiary Volume One ships end of October. Volume Two end of November.

  • Monsters and animals of Rifts North America organized in two big, easy to use sourcebooks.
  • Updated descriptions and information for existing monsters.
  • Updated and uniform stat blocks.
  • New predators, exotic riding animals, beasts of burden, alien horrors, giant insects and more.
  • A map for every creature showing where it is found.
  • Fully illustrated, much of the art by Charles Walton II, along with Siembieda and many others.
  • 192-224 pages each volume – $26.99 retail – Cat. No. 896 (Volume One) and Cat. No. 897 (Volume Two). In production. Release Date: Soon – i.e., as fast as we can kick these bad boys out!

The Rifter Number 80 The Rifter Number 81

UPDATE: The Rifter® #80 and #81 are hot

These two issues have been selling like crazy and may be among the best sellers in recent years. Nice, because we put a lot of ideas and hard work into them. They are jam-packed with great characters, adventures and source material for Rifts® Chaos Earth®, Palladium Fantasy RPG®, Heroes Unlimited™, Splicers® and more! And they are part of The Rifter® sale happening right now.

The Rifter Number 82

UPDATE: The Rifter® #82 – October release

The Rifter® #82 is another great issue with gaming advice, adventure source material, magic and mayhem for various settings including Rifts®, Chaos Earth®, and Nightbane®, plus a touching and informative tribute to Erick Wujcik in memorial, and more!

UPDATE: Garden of the Gods, a Palladium Fantasy® Sourcebook

Matthew Clements is giving his considerable contribution to Garden of the Gods one last review and final tweak before he turns it in next week. Matthew has started work on another Fantasy sourcebook even as you read this, and has already turned in one, still secret, Rifts® sourcebook that should get people very excited.

In the Face of Death

UPDATE: Dead Reign®: In the Face of Death Sourcebook

This book remains actively buzzing around inside my head wanting to get out. It is still planned for a fall release. There is a lot of creative energy flying around the office right now. Looking to use it to produce a lot of books.

UPDATE: Rifts® Chaos Earth® – Psychic Scream Sourcebook

I approved the tightened and tweaked sketch for the cover to Psychic Scream™ this week and artist Anthony Moravian has been given the green light to start painting. I can’t wait to do the final edits and additional writing for this book.

UPDATE: Rifts® Antarctica

I approved the cover sketch so artist John Zeleznik will be moving on to final pencils and painting. Meanwhile, author Matthew Clements is making changes and improvements to the manuscript to ensure that Rifts® Antarctica is a truly compelling and exotic land you’ll want to explore.

UPDATE: The Rifter® #83 and #84

We are already thinking about and reviewing material for these two issues. The Rifter® #83 should have a Heroes Unlimited™ theme cover by Anthony Moravian, and The Rifter® #84 will have a Rifts® cover by John Zeleznik.

New on DriveThruRPG.com – Land of the Damned Two: Eternal Torment – a Palladium Fantasy RPG® sourcebook

New: Land of the Damned™ Two: Eternal Torment™ Fantasy sourcebook, 15 different undead, 15 Beasts of Chaos, curses, key places and people, 100+ adventure ideas, and more!

Recent PDF additions include Land of the Damned™ One: Chaos Lands™ (Fantasy), 20 monsters, 14 demons, 11 dying races, Random Monster Generator, the Great Rift, cold weather rules, key places, and more than 200 adventure hooks; The Northern Hinterlands™ (Fantasy) which includes new cold and snow spells, 15 magic artifacts, Wizard Stones, 18 monsters, the Shadow Coast, and more. Eastern Territory™ (Fantasy): key people, places and dangers, new races, creatures and the Disputed Lands between Wolfen and humans. Mount Nimro™ (Fantasy), Kingdom of Giants, Blade Priest, Life Force Wizard, Were-Shaman, Conjurer, Gigante Warlord, Gromek-Giant War, notable people, places and more; Baalgor Wastelands™ (Fantasy): Key people and places, 17 monstrous beings, survival in harsh environments, and more. The Western Empire™ (Fantasy), key people and places, Western society, city generation rules, The Slayer of Mountains, vampires, 20 new herbs/poisons, and adventure. Beyond the Supernatural™ RPG, 2nd Edition: A complete game, 14 character classes, 42 “ordinary people” occupations, 100+ psychic abilities, 16 monsters, the Lazlo Agency, world setting and rules. Nightbane® RPG, the core rules for this modern horror setting with elements of the monstrous, demonic and tormented superheroes (the Nightbane). Nightbane® Survival Guide: Everything to know about the Nightbane, their Morphus, Talents, magic, skills, contacts, new dangers, history, a complete adventure and more. Nightbane® Between the Shadows™ Sourcebook, the Dreamstream™, the Astral Plane, the sinister Spook Squad, world info, and more. Nightlands™ Nightbane® Sourcebook, secrets of the Nightlords™, the Nightlands, 41 wicked NPC villains, 12 monsters, 12 demons, and more. Nightbane®: Through the Glass Darkly™ presents Fleshsculptor magic, the Mirrormage, Cybermage, the Shadowleague, dangerous brotherhoods, magic artifacts, 50 spells, 3 full adventures, adventure ideas; The Rifter® #77, and FREE Sneak Previews for The Rifter® #80 AND The Rifter® #81, and more.

  • Rifts® is a genre-bending setting that combines science fiction, fantasy, horror, post-apocalypse survival, magic, and endless possibilities for adventure. Imagine a near perfect world of advanced technology 100 years in the future. Then imagine that world crashing down overnight in an apocalyptic upheaval not seen since the formation of the planet. A Great Cataclysm caused by the explosive return of magic. Now fast forward 300 years into the future where magic, dragons, and mythic gods coexist with cyborgs, giant robots and super-science rediscovered from humanity’s Golden Age as humans rise from a lengthy Dark Age. But they must contend with countless alien life forms, monsters, and supernatural horrors from beyond the Rifts.
  • Rifts® core titles we would suggest: Rifts® Ultimate Edition, Rifts® Game Master Guide, Rifts® Book of Magic, Rifts® Adventure Guide, D-Bees of North America™, Rifts® World Book 11: Coalition War Campaign and Rifts® Sourcebook One. Note: The Rifts® RPG, 1st Edition and Rifts® Ultimate, 2nd Edition are both available.
  • 80+ Rifts® supplements, most of them available as PDFs with more coming. Where to start? Wherever sounds fun.
  • Rifts® Dimension Books™: Travel to alien worlds and dimensions via the Rifts for off-world adventure and intrigue.
  • Rifts® Chaos Earth® RPG and sourcebook series (all). Live through the Great Cataclysm and the Coming of the Rifts. Rifts® Chaos Earth® RPG, Creatures of Chaos™, Rise of Magic™, and Chaos Earth® Resurrection™ are all available.
  • FREE Sneak Previews for Nightbane® Dark Designs™, Rifts® Secrets of the Atlanteans™, Rifts® CS Heroes of Humanity, and many other previews as well as free and low cost items that we make available. All of it adds to the growing list of Rifts and other Palladium RPG game titles available as PDF books, cards and support. A new title should be added every week or two, so keep watching for them.
  • The Rifter® #1-77. Each issue is a wealth of source material and ideas for several game lines, but most material can be easily adapted to ANY Palladium game world. Each issue a gem.
  • Splicers® RPG is like Iron Man meets Game of Thrones with elements of Terminator – except this army of Iron Men are clad in living body armor and wield living, organic weapons and devices. Created in 2004 by writer and game designer Carmen Bellaire, Splicers® was nominated for an Inquest Gamer Magazine Fan Awards Game of the Year, and has since developed a rabid fan base. Science fiction and horror where humans are forced to use genetically engineered, living weapons and organic war machines to battle an insane Artificial Intelligence and her robot legions. Unlike anything you have ever played before!
  • Splicers®: I Am Legion™ Adventure Sourcebook: 6 new Great Houses, 4 new Host Armors, 6 new War Mounts, 19 new Bio-Weapons, 15 new killer machines, new Bio-Enhancements, Amalgam creation tables, Legion and a series of adventures that build into a small campaign, and more.
  • Palladium Fantasy RPG®, 1st Edition Rules and sourcebooks. A unique world of magic, monsters and heroes. Dozens of nonhuman player characters including Wolfen, Bearmen, Ogres, Orcs and more. 100,000 years of history.
  • Palladium Fantasy RPG®, 2nd Edition Rules and many sourcebooks. The expanded world of high fantasy, magic, mystery and heroes of every variety. Includes the Mind Mage and psychic abilities, mages and spells, magic circles and symbols, men-at-arms, scoundrels and a wide range of inhuman player characters including Wolfen, Bearmen, Ogres, Orcs and many more. 100,000 years of history.
  • Heroes Unlimited™ RPG first edition rule book and sourcebooks.
  • Heroes Unlimited™ RPG Second Edition rule book and sourcebooks. Create any type of superhuman you can desire and bring comic book adventures to life.
  • Dead Reign® RPG (Zombie Apocalypse). The dead have risen. It is the battle for survival in the zombie apocalypse, but this setting is much more than your typical zombie game. Play ordinary people or special characters better equipped to survive and hunt zombies. Many unusual types of zombies.
  • Dead Reign® Sourcebooks: 6 sourcebooks from Civilization Gone™ to Hell Followed™ (the latter features stats for 23 disasters, masked lunatics, 11 new zombies, 7 apocalyptic character classes, and more) are available.
  • Beyond the Supernatural™ RPG, 1st Edition Rules. Supernatural horror in the modern world. Play ordinary people, psychics, paranormal investigators or for something different: Victim Characters!
  • Beyond the Supernatural™ RPG, 2nd Edition: The complete, revised core game, 14 character classes and 42 occupations for “ordinary people,” 100+ psychic abilities, 16 monsters, the Lazlo Agency, world setting and rules.
  • Nightbane® RPG and sourcebooks. An RPG setting we call superhero horror. Dark conspiracy, a secret, demon invasion starting with world leaders and law enforcement, and it is spreading. The player characters are the Nightbane®, reluctant superhumans who must turn into monsters themselves to unleash their powers and battle the evil that is clear only to them. A dark, sinister and challenging world of horror.
  • After the Bomb® RPG and sourcebooks. Planet of the Apes meets the X-Men! Animal creations, powers and more. Create any type of intelligent mutant animal you can imagine as friend or foe.
  • Ninjas & Superspies™ RPG and the Mystic China™ sourcebook. James Bond meets Enter the Dragon. 41 types of martial arts, ninjas, and super-spies with gadgets, gizmos and advanced weapons.
  • The Mechanoid Invasion® Trilogy RPG is a long time, cult favorite with a fatalistic world-view of humans vs aliens with superior technology.
  • The Palladium Weapon Series of real world weapons, armor and castles throughout history. Designed for use with ANY game system.
  • 200+ Palladium titles in all, plus G.M. kits, paper miniatures and more.
  • Heroes Unlimited™ Paper Miniatures – Two sets are now available!
  • Palladium Fantasy RPG® Paper Miniatures – Volumes #1-6 are available now. More are coming in the weeks ahead.
  • Rifts® Paper Miniatures: Men at Arms – $2.99
  • Rifts® Paper Miniatures: Coalition Dead Boys – $2.99
  • Rifts® Paper Miniatures: Adventurers – $2.99
  • Rifts® Paper Miniatures: Practitioners of Magic (new) – $2.99
  • Rifts® Paper Miniatures: Extras (new) – $2.99
  • And more to come in the weeks ahead.

Charles Walton II Artwork, Toys and Collectibles “on sale” now in Kevin’s Online Toy & Collectibles eBay Store along with other good things

For the first time ever, Charles “Chuck” Walton has decided to offer a dozen or two dozen pieces of original artwork via my online store. All money goes to the artist. Includes original art from Rifts® Sovietski, Secrets of the Atlanteans, Rifts® Chaos Earth® Resurrection and others. This is a fun and unique opportunity to get some of Chuck’s art other than having to attend one of the few conventions where Chuck is a guest. He sold a good number at Gen Con and was wondering how he might make his art more available to people. I suggested trying my online store. Most prices range from $50-150, with a few more expensive pieces. Artwork make a great gift for the hard to surprise gamer. Enjoy. Chuck says thanks.

Other one-of-a-kind original artwork available by me (Kevin Siembieda), Kevin Long, Mark Evans (money goes to the artist), as well as prints, limited edition hardcovers, proofreader copies, out of print items, Star Wars toys, Marvel toys and many other toys and collectibles from my personal collection. Alex and I will keep adding items as our busy schedules allow, but we have a lot of fun collectibles available now and coming soon. Hundreds of items. Take a look every weekend for new additions.

Available now: One-of-a-kind book negatives. Negatives were very popular items at the Palladium Open House and people went crazy over them at Gen Con – including actor Joe Manganiello who scooped up a pile of TMNT negatives, while Palladium’s own Mark Oberle, Carmen Bellaire, Brandon Aten and a whole lot of Palladium gamers went for negatives from Rifts® New West, Lone Star and Free Quebec. Fun.

Negatives are unique and attractive, one-of-a-kind (on rare occasions two-of-a-kind if a page was replaced or a second edition was made) works of art that resemble woodcut art and are very dynamic conversation pieces. Before digital printing, pages of a book were laid out by hand on a board, and each page was photographed. The plastic film negatives were then “ganged” on a massive sheet of Mylar 16 pages per big sheet, and the printing plates were made from the negatives – everything white, printing black.

When our printer, McNaughton and Gunn, went completely digital, they asked if Palladium Books wanted the negs, otherwise they would be destroyed. Regrettably, I let a few dozen be destroyed, but the negatives of many books were sent to Palladium. They have sat in our warehouse for years until I started to offer them for sale. I have also started signing the negatives in silver and each comes with a Certificate of Authenticity. Each negative comes on a white board inside a plastic magazine bag and looks fabulous framed! Fits in an 8x10 inch matt opening in a frame (each neg is roughly 8½ x 11 inches).

http://stores.ebay.com/kevinstoys-artandcollectibles

Closing Thoughts

As you can see by this update, we have a lot of new books in the works. I hesitate to mention them all just yet, because we always seem to be running behind deadline and I don’t want people to get excited and then disappointed by delays. Our focus is on producing the books you have already been waiting for. That includes those in this Update as well as CS Arsenal, The Disavowed, and others. Then, our focus will shift to what we consider our four primary game lines: Rifts®, Heroes Unlimited™, Palladium Fantasy RPG® and Beyond the Supernatural™. We will continue to support Dead Reign®, Splicers® and the others, but these four will be our primary focus in 2019 and 2020.

Hey, don’t miss out on The Rifter® Sale (ends Tuesday). There are a lot of great gaming and adventure ideas as well as powers, weapons, monsters, and villains in these books. Gotta get back to finishing Rifts® Bestiary Volume One. Game on.

– Kevin Siembieda, Game Designer, Writer, Artist

Splicers I Am Legion

New! Splicers® Sourcebook: I Am Legion Adventure – available now

This big, 256 page adventure sourcebook for Splicers® is jam-packed with new Host Armors, War Mounts, Bio-Enhancements and a sweeping six part adventure, plus many additional adventure ideas, non-player characters, monsters and more. It introduces the new, megalomaniacal Machine personality known as Legion and her horde of nightmarish robots.

  • 6 new Great Houses.
  • 4 new Host Armors.
  • 6 new Splicers War Mounts, plus monsters.
  • 7 new Bio-Enhancements and augmentation.
  • 19 new Bio-Weapons, including the Hive Sword, Bug Bombs and more.
  • 15 new machines – robots and amalgams of the murderous Legion.
  • The Factory Walker – the single largest robot on the planet.
  • Amalgam creation tables, new alien predators, many NPCs and more.
  • Legion: A new and psychotic personality of N.E.X.U.S., statted and described.
  • All built into a sprawling and epic multi-part adventure!
  • Written by Chuck Walton II, Christopher Kluge, Lance Colley and others.
  • Cover and interior art by Charles Walton II.
  • 256 pages – Cat. No. 201 – $26.99 retail – available now.

Splicers RPG

Splicers® RPG – Available now

Splicers® is a dark world of the future where a nano-plague has made touching metal deadly, and humans are forced to use genetically engineered, living weapons and organic war machines to battle N.E.X.U.S., an insane Artificial Intelligence and her legion of robots and genetic abominations and amalgams.

This is the core rule book to get your Splicers campaign started. A complete role-playing game. Compatible with Rifts® and other Mega-Damage® settings.

  • The Machine, her 7 personalities, and 19 robots, like the Necrobots, Necroborgs, Assault Slayers, Steel Troopers and many others.
  • The Human Resistance and their living organic weapons and technology.
  • Super-powerful Host Armor, War Mounts and Bio-Weapons.
  • 10 O.C.C.s like the Archangel, Dreadguard, Packmaster and others.
  • All built into a sprawling, multi-part adventure!
  • Written by Carmen Bellaire.
  • 224 pages – Cat. No. 200 – $23.95 retail – available now.

The Rifter Number 80

NEW! The Rifter® #80 – Available now

The Rifter® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games (and The Rifter®) are all about expressions of your imagination. Of making ideas, characters and stories come to life. There is no one way to look at things. Open your mind to the infinite possibilities.

This issue of The Rifter® presents new settings and people, monsters, villains, heroes, and the bizarre to expand your worlds of adventure. The creatures, villains, magic, weapons, powers and gear for one game world can be easy imported into almost any other world setting. Adventures for one setting can also be adapted to completely other worlds with some easy and obvious modifications. Unleash your imagination. Use The Rifter® to fuel your own campaigns. Game Masters, surprise your players with a creature or villain they never see coming because it is adapted from material for another game setting. Or give your players optional characters to play or special abilities or gear from the pages of The Rifter®. Most of all, have fun.

Rifter® #80 Highlights:

  • Palladium Fantasy RPG® – Wayfarers™ by Julius Rosenstein & Kevin Siembieda. Rogues who travel the world in caravans, robbing, beguiling and trading with everyone from the monster races to humans. They arrive with entertainers, Seers, Psi-Healers, exotic trade goods, rumors and news. They also bring thieves, con artists and vagabonds, all happy to rob people blind. You will never think of thieves the same way after you read the Swapper’s Code, the Wayfarer Thief and Wizard-Thief. 7 Wayfarer O.C.C.s to add spice to your adventurer group and can be encountered anywhere as NPC villains. “Official” source material.
  • Splicers® – House of the Red Sands™ by Kris Tipping & Charles Walton II. An epic desert setting and new Splicer House and their unique, new Host Armors, War Mounts, Desert Rose, bio-engineered ants, other creations and plenty of adventure ideas. “Official” source material.
  • Heroes Unlimited™ – Masters Unlimited™, by Paul Herbert. An insidious, new villainous organization, notable super-villains and adventure ideas galore.
  • Rifts® Chaos Earth® – Nebraska by Daniel Frederick, Megan Timperley & Kevin Siembieda. The chaos of the Great Cataclysm is different around the globe. This source material examines the events and survivors of Nebraska, and monsters such as the Ash Worm, Undead Fossils, Demon Hoppers and the Whispering Field. Part One. “Official” source material.
  • News, coming attractions, product descriptions and more.
  • 112 pages – $14.99 retail – Cat. No. 180. Available now. Free Sneak Preview available on DriveThruRPG.com.

The Rifter Number 81

NEW! The Rifter® #81 – Available now

The Rifter® #81 is at the printer and ships July 30, 2018. This issue is all about the gaming experience, mystery, new character classes, adventure, strange people, exotic lands, monsters, and battling the forces of evil. A fun read with material for players and Game Masters alike.

Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas and find new avenues of adventure. It provides useful, ready to go source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting. Every issue has material for Rifts® and usually 2-3 other Palladium game lines. The focus of this issue is Palladium Fantasy®, Heroes Unlimited™, Rifts® Chaos Earth®, and RPG advice. Don’t forget, unofficial material can be easily adapted for use in ANY Palladium game setting.

Rifter® #81 Highlights:

  • Rifts® Chaos Earth® – Nebraska Part 2 by Siembieda, Frederick, and Timperley. Four new Chaos Earth character classes: the Ash Fallen (raiders), Lost Skeletons Militia, National Guard, and Prepper/Survivalists, plus a new D-Bee, the Lohran River People, Uncontrolled Psychic Powers Table, and adventure ideas. “Official” source material.
  • Heroes Unlimited™ source material by Matt Reed. A sweeping and epic look at the expanded Super Sleuth power category. New and expanded abilities, specialized gear, different types of Super Sleuths, sample characters, and more. Reading it will make you want to roll up a character and start unraveling mysteries and solving crimes.
  • Palladium Fantasy RPG® – Gnomes by Hendrik Härterich. Learn about the Gnomes of Ophid’s Grasslands, their fighters, their land-ships, their secrets, their homesteads, why they enjoy adventuring and how such small beings pack a big punch.
  • Palladium Fantasy RPG® adventure by Kevin Siembieda. An entire village in the Disputed Lands have gone missing. Rumors of Werewolves and Wolfen Vampires abound. Your team of adventurers have taken up the challenge to find the missing people and put a stop to the evil that has invaded these woodlands. A fully-fleshed out adventure, with 25 characters. Includes 12 pre-generated heroes and 13 villains. “Official” source material.
  • Rifts® and all Game Settings – Game Master and Player Tips by Greg Diaczyk and Kevin Siembieda. A fun and insightful article on how to determine player styles, accommodating players, and setting up games from low to high level.
  • News, coming attractions, product descriptions and more.
  • 112 pages – $14.99 retail – Cat. No. 181. Available now. Free Sneak Preview available on DriveThruRPG.com.

Surviving Chaos Earth Raw Preview

Surviving Chaos Earth® Raw Preview Limited Edition – fewer than 40 copies available

You can still get the Surviving Chaos Earth® Raw Preview Limited Edition – limited to 150 copies – while supplies last. Fewer than 40 copies remain available. Sold on a first come, first served basis.

This is a limited edition Raw Preview of the unedited, unillustrated, final working manuscripts for the next TWO Chaos Earth® sourcebooks: First Responders™ and Psychic Scream™. It enables you to see the unfinished books months before the final titles are released. A rare look at the raw, unedited, unfinished manuscripts before publication. Limited to a total of 150 copies.

The Surviving Chaos Earth® Raw Edition contains background information on the early days immediately following the advent of the Great Cataclysm, new O.C.C.s, new weapons and gear, lifesaving medical robots and equipment, new D-Bees, new monsters, Apocalypse Plagues, and adventures. The Psychic Scream section of this Raw Preview Edition includes Psychic Super-Soldiers, Cleansers, Lifegivers, Listeners, Old Souls, Psychonauts, Faith Healers, the Lazlo Society, monsters and much more!

  • Presents two upcoming sourcebooks: Chaos Earth® First Responders™ and Psychic Scream™.
  • Limited collector’s edition – only 150 copies made!
  • Sold on a first come, first served basis, while supplies last.
  • A rare glimpse at the virgin manuscripts and works in progress.
  • By Jason Richards, Matthew Clements, Daniel Frederick and Taylor White.
  • 160 pages – Limited Edition – $24.99 – Cat. No. 665-RAW – Available now.

Rifts Antarctica Raw Preview

Rifts® Antarctica Raw Preview Limited Edition – fewer than 40 copies available

You can still get the Rifts® Antarctica Raw Preview Limited Edition – limited to 150 copies – while supplies last. Fewer than 40 copies remain available. Sold on a first come, first served basis.

This is a limited edition Raw Preview of the unedited, unillustrated, final working manuscript for the upcoming Rifts® Antarctica World Book. It enables you to see the unfinished book months before the final title is released. A rare look at the raw, unedited, unfinished manuscript before publication. Limited to a total of 150 copies.

Contains information about Rifts® Antarctica and its many mysteries and secrets. Includes the Ice Witch, Icecraft, Ice Magic, the War of the Elementals, possessed volcanoes, ghost camps, the Krellik threat, Splugorth, aliens, demons, monsters, cold weather rules and more.

  • Limited collector’s edition – only 150 copies made!
  • Sold on a first come, first served basis, while supplies last.
  • A rare glimpse at the virgin manuscript and a work in progress.
  • By Matthew Clements.
  • 128 pages – Limited Edition – $20.99 – Cat. No. 898-RAW – Available now while supplies last.

Rifts Sovietski

New! World Book 36: Rifts® Sovietski – Now Shipping!

Now shipping! And jam-packed with a wide array of source material. New cyborgs, new O.C.C.s, new skills, new D-Bees, new cyborgs and bionics, new weapons, new vehicles, underground bunker tables, tons of adventure ideas and a whole lot of fun.

The Sovietski faces danger from the high-tech but savage and ruthless Warlords of Russia, the expanding Brodkil invasion sponsored by Mindwerks and the Angel of Death, Werewolves in the north, Gargoyles spilling in from the west, and the coming of the Minion War.

Rifts® Sovietski™ is a treasure trove of new ideas for cyborgs, player characters, D-Bees, and the fledgling, Sovietski nation. This book brings the Russian landscape to life and ready for adventure. See how the Sovietski came into being and where it is going, learn about its soldiers, army, people and their dreams, beliefs, and politics, plus Dead Zones, Spetsnaz Intelligence force, new cyborgs, bionics, and more. When combined with the Rifts® Mindwerks™ Sourcebook, Warlords of Russia™, Mystic Russia™ and the Triax™ books, you have a setting as large as North America.

  • 9 Sovietski O.C.C.s.
  • 40+ M.O.S. Skill Packages and 4 unique D-Bees.
  • 11 unique new Cyborgs, plus new bionics and body armor.
  • Light, Heavy and Superheavy Machines (cyborgs), revisited.
  • Cyborg animals for scouting and combat – new concept.
  • Sovietski war machine – 18 new vehicles, tanks, aircraft, and more.
  • 16 unique weapons plus grenades, tank shells and special ammunition.
  • Spetsnaz Sovietski Special Forces – the new KGB.
  • Bunker creation tables and Dead Zone tables.
  • Soldier Motivation/Origins, new skills and other tables.
  • Russian D-Bees like Wolverine People and the elemental Yaganar.
  • Overview of the Sovietski, notable cities and places of interest.
  • Notable groups, enclaves, people, many adventure ideas and more.
  • Written by Brandon Aten, Matthew Orr and Kevin Siembieda.
  • 224 pages – $26.95 retail – Cat. No. 891. Available now!

Rifts® Titles to expand your Rifts® Sovietski gaming experience:

Here are some other Rifts® titles you may find useful when running a campaign in Eastern Europe.

  • Rifts® Warlords of Russia – Overview of Russia, the Warlords and their legions of cyborg warriors, the Sovietski, 20 O.C.C.s, 20 cyborgs, Russian weapons, vehicles, and more. 224 pages.
  • Rifts® Mystic Russia – 18 Archaic Russian Demons, 10 monsters, Night Witch, Hidden Witch, Mystic Kuznya, Fire Sorcerer, 9 Gypsy O.C.C.s, Russian magic, 6 vehicles, and more. 176 pages.
  • Rifts® Sourcebook 3: Mindwerks – The techno-horrors of the Angels of Death and Vengeance, 27 monsters and D-Bees of Eastern Europe, Mindwerks™ weapons, robots, MOM Implants, Brodkil, Gene-Splicers, the Kingdom of Tarnow, the Black Forest, maps and more. 112 pages.
  • Rifts® Triax & NGR – The New German Republic vs the Gargoyle Empire, 16 O.C.C.s, 20 vehicles, 15 robots, 9 cyborgs, plus power armor, body armor, weapons, overview of Europe, maps and more. 224 pages.
  • Rifts® Triax™ 2 – More about the NGR, the Gargoyle and Brodkil Empires, and the rest of the NGR war machine: Triax robots, power armor, vehicles, aircraft, and weapons galore. 192 pages.
  • Rifts® Bionics Sourcebook – A compendium of bionics and cybernetics, and info about partial cyborgs, Cyber-Humanoids, combat cyborgs, the Black Market and more. 160+ cybernetic systems and 120+ bionic items – weapons, sensors, optics, implants, plus 6 City Rat O.C.C.s, Cyber-Snatcher, Cyber-Doc, Techno-Wizard Bionics, repair rules, and more.
  • Rifts® Game Master Guide – If you are looking for more weapons and gear, this sourcebook contains every Rifts® robot, power armor, vehicle, weapon, experience table, map, and more that appeared in World Books 1-23 and Sourcebooks 1-4, plus O.C.C. and R.C.C. index, rules clarifications, and more. 352 pages.
  • Rifts® Book of Magic – 900+ magic spells, plus Techno-Wizard devices, Magic Tattoos, Nazca Lines, Whale Songs, Herbs, Symbiotes, Bio-Wizard Weapons, Rune Weapons, magic items and more! 352 pages.
  • Rifts® Adventure Guide – 150+ adventure ideas, Random Rifts, making towns, cities, merc companies, and traveling shows, gaming tips and much more. 192 pages.

Nightbane Dark Designs

New! Nightbane® Dark Designs – Available now

Nightbane® Dark Designs™ is a guide to creating the Nightbane and a sourcebook for players and Game Masters alike. It presents all sorts of new Nightbane creation tables, new Morphus tables, new Talents, and new information. Info and powers that enable players to make memorable Nightbane characters and G.M.s to take their games up a notch. All Nightbane fans are going to love this sourcebook that focuses on the Nightbane.

  • 18 new and comprehensive Morphus Tables.
  • 60 new Common Talents.
  • 38 new Elite Talents.
  • Transformation Transition Table.
  • Talent creation and conversion rules.
  • Ancient Nightbane R.C.C. fully statted out and creation tables.
  • Insight to the Becoming.
  • Answers to some common questions & more.
  • Appendix of 23 Morphus Tables gathered from the Nightbane® RPG and Sourcebooks.
  • Appendix of 53 Talents gathered from the Nightbane® RPG and Sourcebooks.
  • Written by Mark Oberle. Cover by Charles Walton II and Eduardo Dominguez.
  • $20.95 – 160 pages – Cat. No. 736 – Available now.

Four New T-shirts – Available now

We have four new T-shirts that will make a nice addition to your wardrobe (and hint at some things go come).

  • New Rifts® Take Aim™ T-shirt is powerful and dynamic. It features a CS soldier firing his energy pistol. Is he friend or foe? You decide. It fits the current Rifts® story arc with the Minion War™ and most Rifts® and Coalition States themes. Art by comic book artist Freddie Williams II. Enjoy.
  • New Game Master T-shirt features the dynamic artwork of Kevin Long’s original Villains Unlimited cover. Why this art? A) Because G.M.s unleash the villains and challenges that await their players. B) Heroes Unlimited™ needs some loving. And C), because it is a dynamic piece of art that screams, “get ready for adventure.”
  • Heroes Unlimited™ T-shirt! You have been asking to see more for Heroes Unlimited™, we heard you and offer this striking T-shirt as just the beginning of more support for Heroes Unlimited™. It was certainly a hit at the Palladium Open House.
  • 2018 Palladium Books® Open House T-shirt is fun and the favorite of many people. It features art by Ramon K. Perez. You did not have to be at the Open House in person to get this fun T-shirt. If you were there in spirit or just like the design, snap it up. Limited to 120 shirts. Available only while supplies last.
  • All T-shirts are high quality, pre-shrunk, 100% cotton Gildan T-shirts and look great. I love all four. Wore the POH, G.M. and Heroes Unlimited T-shirts during the event and I’m wearing the Rifts® shirt for inspiration as I write this.
  • Available in most sizes, Medium to 5XL, as usual.
  • $18.95 each for Medium to XL, $20.95 for XXL, and up for larger sizes.

Rifts Bestiary

New! Rifts® Bestiary: North America, Vol. One

A series of books that collects all the notable monsters, dinosaurs and creepy crawlers and creatures of Rifts® North America (US, Canada and Mexico) into two juicy volumes with a number of new creatures. Each volume includes maps and new creatures, large and small, to help or plague player characters. Between them, these two volumes compile all the beasts of Rifts North America (unintelligent monsters, predators, notable animals and intelligent beings that are monstrous or animal-like in appearance or behavior) from all current World Books and Sourcebooks. In addition, Kevin Siembieda, Chuck Walton and Greg Diaczyk are adding some new monsters to make life in the wilderness interesting. Presented in alphabetical order, with maps showing their range and location, in two big books.

Winter releases, both volumes are being worked on simultaneously, right now, so that Volume Two will quickly follow Volume One within 4-6 weeks. Other volumes, like a Bestiary of Spirits and the Supernatural, are likely to follow.

Future volumes will include spirits, ghosts and entities, another on dragons, other volumes on creatures in other parts of Rifts Earth, and so on.

  • Monsters and animals of Rifts North America organized in two big, easy to use sourcebooks. Predators, exotic riding animals, beasts of burden, alien horrors, giant insects and more.
  • Some new creatures, but most are existing creatures.
  • Updated information where applicable.
  • Updated and uniform stat blocks.
  • A map for every creature showing where it is found.
  • Fully illustrated.
  • Art by Chuck Walton, Siembieda and many others.
  • 192-224 pages – $26.99 retail – Cat. No. 896. In production.

New! Rifts® Bestiary: North America, Vol. Two

More monsters and exotic animals of Rifts® North America as part of an ongoing series of Rifts® Bestiary sourcebooks. The first two Rifts® Bestiaries are being created simultaneously. Between them, these two volumes compile all the beasts of Rifts North America (unintelligent monsters, predators, notable animals and intelligent beings that are monstrous or animal-like in appearance or behavior) from all current World Books and Sourcebooks, plus some new monsters by Siembieda and Walton. Presented in alphabetical order, with maps showing their range and location, in two big books.

  • Monsters and animals of Rifts North America organized in two big, easy to use sourcebooks. Predators, exotic riding animals, beasts of burden, alien horrors, giant insects and more.
  • Some new creatures, but most are existing creatures.
  • Updated information where applicable.
  • Updated and uniform stat blocks.
  • A map for every creature showing where it is found.
  • Fully illustrated.
  • Art by Chuck Walton, Siembieda and many others.
  • 192-224 pages – $26.99 retail – Cat. No. 897. In production.

The Rifter #79

New! The Rifter® #79 – Available now

The Rifter® #79 is all about pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games are all about expressions of your imagination. Of making ideas, characters and stories come to life. RPGs are flexible. Malleable. Alive and changing. There is no one way to look at things because there are infinite possibilities. This issue of The Rifter® explores some of those new possibilities.

Rifter® #79 Highlights:

  • Gaming Through History – any game setting. Do not sell history short. There are epic events, battles and mysteries throughout history that would make amazing RPG campaigns. Create adventures that are, in effect, parts of our unknown history. Hendrik Härterich shows you how with a wonderful set of guidelines, rules and ideas for using characters from just about any modern RPG to create settings and adventures from Earth’s past. Suitable for use with any Palladium RPG.
  • Rifts® – The Kingdom of New Oslo™ by David Collins. Explore the European Northlands and face the would-be god of Hell Hounds and Fenry. A monster that calls itself Fenrik. Oslo overview, notable people and places, vehicles, gear, and adventure ideas.
  • Heroes Unlimited™ – The Stage Magician, Revisited, by Matt Reed. An exciting look at a unique crime-fighter.
  • Rifts® and any game setting – Different ways to run a campaign, by Julius Rosenstein. Game Master tips, suggestions and alternative rules.
  • Rifts® short story about redemption and Justice, by Mark Oberle.
  • News, coming attractions, product descriptions and more.
  • 96 pages – $13.95 retail – Cat. No. 179. Available now.

UPDATE: Rifts® Living Nowhere – A Rifts® Sourcebook set in the Pecos Empire

This title presents four interrelated towns off the beaten path in the Pecos Empire. Each with its own unique character and problems. All fun locations to visit and find adventure and trouble. Something dark and deadly is brewing in the middle of Nowhere, where experimental Techno-Wizard devices and weapons offer prosperity, but could be the doom of everyone living there. Big ideas. Building upon material that appeared in The Rifter®, expanded.

  • Four towns described.
  • New Techno-Wizard weapons and devices.
  • Experimental Techno-Wizard items that call upon entropy and death.
  • Dark magic, madness, and deadly secrets spawn dangerous adventures.
  • Many adventure ideas, Non-Player Characters, and fun.
  • Written by Brett Caron. Additional text and ideas by Kevin Siembieda.
  • 96 pages – $17.99 retail – Cat. No. 895. In production.

In the Face of Death

COMING! In the Face of Death – A Dead Reign® Sourcebook

This sourcebook is all about inner-city survival. Survivor colonies finding a way to live and prosper in the big city. Conventional wisdom says that living in the big population centers is impossible. These survivors prove otherwise.

  • Inner-city survival. Old and new O.C.C.s.
  • Skyscraper communities and life on the rooftops.
  • Cults – the new power in the city.
  • Gangs, street runners, the new underground, and more.
  • Take your zombie campaign to new heights!
  • Cover by E.M. Gist. Interior art by Nick Bradshaw.
  • Written by Kevin Siembieda. Adaptable to other Palladium settings.
  • Size and price not yet determined, but probably $17.99 – 96 pages – Cat. No. 237. In production.

Copyright 2018 Palladium Books Inc. All rights reserved.

Rifts®, The Rifter®, RECON®, Splicers®, Powers Unlimited®, Palladium Books®, The Palladium Fantasy Role-Playing Game®, Phase World®, Nightbane®, Megaverse®, The Mechanoids®, The Mechanoid Invasion®, Coalition Wars®, Chaos Earth®, Dead Reign®, and After the Bomb® are Registered Trademarks of Palladium Books Inc.; Beyond the Supernatural, Coalition States, Heroes Unlimited, Ninjas & Superspies, Minion War, Mysteries of Magic, SAMAS, Thundercloud Galaxy, Three Galaxies, Vampire Kingdoms, and other published book titles, names, slogans and likenesses are trademarks of Palladium Books Inc., and Kevin Siembieda.

This press release may be reprinted, reposted, linked and shared for the sole purpose of advertising, promotion and sales solicitation.



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